It’s not his fault, it’s that I didn’t think about it thoroughly before I posted the post, which caused trouble. I don’t want this to happen. sorry again.
I have shared a lot of construction and ideas in the forum before, and tried to use translation software to organize the language.
I haven’t played Gd in the middle for a while. The new forum is different from before. I’m still learning how to use it.
@MrSL88 I have no Mogdrogen alive on any of my saves so didn’t try but it shouldn’t be a problem imo, Mogdrogen is meme-celestial, just stack max lightning resistances + overcap them and you can kill him even with unfinished, underleveled and unoptimized build facetanking 100% of the time. Crucible/superbosses setup should do the job.
@Lamante depends how nerf would work, making fevered rage penalted for retaliation could destroy this concept more than nerfing some retaliation values on set or repairing bug with avoiding enemies armor with physical damage converted.
Tbh I think the nerf would probably be more along the lines of moving the acid to phys on the helm to conflict with the of the three set + toning down the RtA bonus to counter strike. That’s would I would do, then see where it is after. This isn’t the first build to use CS to break the game.
I hope this build is NOT nerfed. It takes up till ur able 2 wear the gear at level 94 and up till that time the play isn’t that op. I love being able to run around Monmoth wiping out the heavy hitters. Usually its such a struggle. I also had some pay pack for boses which I got. Anyway if anyone is wondering if this build is worth finding the gear and building up it is. Mad Queen like 5 seconds, etc. Just 2 fun:)
Hey, im a new player and leveled this build up and enjoyed the playsytle with War Cry, Fevered Rage and Counter Strike a lot. How strongly would you advise against putting time in gearing up this build? - I read that you are expecting only the absurd numbers to go down a bit, so does that mean you are expecting that this is still a very viable build after the nerf or will it be unplayable again and should I focus on another less broken build to dump my free time in?
There is low probability build will be nerfed to the ground, probably just some damage numbers/% conversion on helmet or belt. Should be viable and still strong after nerf if tanky side won’t be hit hard.
Does anyone have any advice to not keep getting one-shotted by “Reflective” enemies…? I’m still learning this game, and feel a bit stuck regarding this.
This build, as its the first time I’ve been getting regularly one-shotted by the skellies for instance (The damage output far surpasses any other build I’ve used though - it clears everything in seconds)
Strange, I had no troubles like that playing crucible and sr. Where exactly are you getting one shotted? If in higher sr then try second setup, it’s more defensive.
It has 0, however I’ve never cared about it because it never troubled me, arcane and healer mobs are the only I look about. I’ve spend some time with that build and I can’t really die with it except very high sr, in 75-76 I can agropull all bosses at once and race through chunks without issues and my life even don’t move much.