INTRODUCTION
The reason behind this build is to create a physical skater. Because of passive RR I decided to go with Oppressor. For skating Vire’s Might and Amatok’s Breath is used. For throwing Aegis of Menhir is used. For lifesteal build uses Siphon Souls and Scales. Damage conversion to physical is done by Beronath sword and Gladiator’s Distinction belt. Core of the build is the Stonefather set - it gives bonuses to both Vire’s Might and Aegis of Menhir. Build deals a lot of internal trauma damage. Enemies are not resistant to it much and they go down fast. Greatest threat is reflected IT damage. Build has because of that high physical resistance (39 %) and high reflected damage reduction (50 %). But even with that you can still get reflected damage of over 2000/s (usually 1000/s) so be careful around reflective enemies. Build has good flat damage absorption from Stone Form and Ascension. And it has damage reduction from Ill Omen. It can do SR 80 easily.
I have other skater builds here. I have other shield builds here. I have other physical melee builds here. All my builds are here.
GRIMTOOLS https://www.grimtools.com/calc/RVvmPkp2
Crafting bonus on helm, sword and boots is to physique. Put enough points into physique and spirit to equip items and rest into cunning. Build uses one monster infrequent item - Ronaprax’s Sting. Affixes don’t matter that much.
Stats of the build
OFFENSE
OK base OA - over 2900 OA (good OA with Ascension around 3050 OA)
good critical damage 49 %
nice physical resistance reduction from Spectral Wrath, Guardians, Deathstalker, Assassin’s Blade and Scales - up to -113 %
damage from devotions - Light of Empyrion and Scales
DEFENSE
OK life around 12500 HP
OK DA close to 2900 DA (Resilience increases it more)
lower lifesteal 8 % (but still OK with Siphon Souls and Scales)
high CC resistances even without Ascension
reasonably overcapped resistances
nice physical resistance 39 %
50 % reduced reflected damage
nice armor - close to 2700 (close to 2900 with Ulzaad’s Decree)
% reduced damage to enemies from Ill Omen
flat damage absorption from Ascension and Obelisk of Menhir
Mark of Torment
image from the game with passive buffs only
image from the game with passive buffs + Ascension and Ulzaad’s Decree
SR, CRUCIBLE
I play SR with camera pointed away from enemies and I try my builds only in SR 65-66 and SR 80. I play around 10 SR runs per character.
It does SR 80 easily. No boss is a problem if you avoid getting hit with movement skills and use Mark of Torment at right moments. It can go higher if you are a skilled player.
I don’t play Crucible so I don’t have a time number for it.