Very nice!
I am thinking about making a melee paladin for the upcoming 1.2 and this is very useful!
Thanks for posting!
Very nice!
I am thinking about making a melee paladin for the upcoming 1.2 and this is very useful!
Thanks for posting!
For levelling what do you advise?
I mean, can i level with this skill/build(more or less) without problem or do you advice doing something else?
Many thanks!
You can find my Paladin leveling guide here [1.1.9.8-1.2] Beginner Lightning Rune Paladin - With leveling guide, budget setup, end game version
This is a lightning build however, so youāll have to respec everything and re-level devotions once you switch to RF build.
If you want to play physical so you donāt have to relevel everything, you could adapt this [1.1.9.8] Beginner's DW ranged physical Warlord A.K.A How to grow a banana yourselves! to paladin; this is mainly oathkeeper build anyway.
If you wanna play shield melee out of the box, you can use KalisāKa shield + Bargoll root and faction gear similar to what the above warlord has. Will be a slow start, as most RF builds are, but should be good enough.
Physical Kalastor can be leveled with too I think so that you donāt have to change devos.
With some other damage source like Guardians for example. There are bunch of Elemental ā Phys items available.
Thanks to you both!
Great build man! Super fun to play
Has anyone tested the build in the beta? I wondering how the phys resist changes affected it.
on sheet appearances not very affected, didnāt even lose 10%phys res, somehow @_@
havenāt tried it against celestials, since they are pretty tough on 1.2.1ptr, but it still facetanks all sunders on sr 75-76 atleast
edit
can tank ravager sunder - but i failed to kill him because Purple/keep getting hit by nulli despite hiding behind objects @_@
couldnāt survive Calla, not enough healing, with more healing i think it can facetank her through sunder
Any updates on the testing? Iām interested in building the character, but phys resist changes might be a big hit to the build. Kinda wondering if it can reliably farm 90-91 with no deaths xD My current Avenger Warder can deal with 85-86, but needs to dodge stuff. I just wanted to facetank everything
havenāt retested the char against celestials since they got increased sunder
might not be my place, but iād ask why youād even want to farm 90-91? when itās much less efficient, and intended for optional challenge
*i never run chars through 90 as test btw
Good question. Theres some reasons i prefer it: I play on 2x speed mod, so Iāve noticed most of SR time is walking and finding monsters, which means not that much difference in 75 or 85 if I can smash them. Also, I find I get more blueprints on 85 than 75, and Iām guessing thatād be the case for 90 as well. Last reason would be more challenge. Right now I have to really keep an eye to clear without deaths on 85, whereas 75 is just smash and grab. Since sometimes itās tiring, maybe this Paladin could be an alternative chilly play.
Not really. Maybe Iāll update my builds to the new patch in the future, but itāll be some time.
From what Iāve seen, phys resist stackers got hit the hardest this patch, which was basically the intent behind the changes. Buildās still ok and tanky, but thereās a huge gap between 82% and (currently) 67% phys res. Took my char for a stroll and could clear SR 90 with relative ease. Took noticeably more damage from Fabius than I used to though. Make of that what you will.
Eh, at least thereās armor on Vigor now.
Me too, mate, me too.
one of the best hc build i ve seen
Super cool build! I wonder if DA is a bit too low now. Hope you decide to update it.
As mentionned above, it appears to still clear at least SR 90, so itās probably more than fine.
You were right, I just cleared a SR 95-96 with just one death (my fault).