[1.1.9.0] Empyrion's Judge - Paladin - Crucible 4:42

Damn,thanks for the clarification,seem a bit odd that it works this way considering when it sais damage its divided,so i just asumed it aplies for rr in the same way…well nice i guess

Flat Elemental damage is divided e.g. 300 Elemental damage is 100 Fire + 100 Cold + 100 Lightning whereas +% Elemental damage is equal, so +300% Elemental damage is +300% Fire, Cold and Lightning.

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Oh wow,i have really been underestimating the power of ele %,didnt know it worked fully

Is there a newer version of this fire aura build?

This is not really a fire aura build. It’s a hit and run caster that stacks multiple instances of burn and relies on mobility to survive.

How is the build in 1.2?

I’ve been enjoying this version of the build a lot, using some of thaeril’s ideas like blazeseer set and Crab devotion. Paladin, Level 100 (GD 1.2.0.3) - Grim Dawn Build Calculator
Having so many sources of absorb and good mobility means you rarely ever need healing. Damage is awesome when you start stacking burn. No problem running sr65-66

Have you tried SR75-76?

Heya! Question. Would you consider dropping deadly aim to 2 points (4/12). That frees up 10 points. Getting Haven to 10/10 and Vigor to 8/10 allows us to have 14k hp, and also freeze resist gets capped (also some increased healing %)

Is the OA and crit damage really that important, or do you think these changes would be more beneficial for the builds survival?