Nice! This puts the skeleton gimp myth to rest. Many non-pet builds can also take forever with Cally - so imho this is not as build-limiting as many peeps think. Kudos for testing it thoroughly.
dusk’s HC variant uses Lost souls tho
and that did high sr too (don’t think mentioned celestials tho)
i just find it so puzzling tho they are so “stronk”/sturdy here @_@
I’ll have to see how it handles SR later, but at least Crucible wise, 06:30 isn’t a bad time at all, especially for Lost Souls Cabalist. Having no CDR is a real bummer, but the buffed Hellhounds really help the Skeletons handle situations a lot better than they used to.
It’s clear Lost Souls won’t be as good as Guardian of Death’s Gate, but Hellhound’s buffed enough so that Lost Souls is not nearly as much of a meme as it used to be.
Can work for sure but I think no-set version will work better due to all these bonuses and helmet.
I did single test with Lost Souls in Crucible, died at 4:40 mark in 170 because I did not use any auguments so had undercapped resistances, wanted to check damage only I don’t know how this set is going to work outside crucible but for speedrunning it’s good.
I ran SR 80-83 to see how it holds up - running all the way to SR85 is too much of a slog for me to do in one sitting, but I would give it - my build at least - a ceiling of SR85. It has very good DPS when you can focus your fire on one target, but against someone like Gravathul with the infinite fumble pools, Skeletons tend to drop easily. Thankfully, not easily enough that you can’t replace them, but it’s still something I’d caution against. Still, being able to beat the likes of Shattered Gargobol and Shattered Sentinel is not an easy feat, and for the Skeletons to do as well as they did, earns a kudos in my book.
I’m extremely surprised - to say the least - that I did this without Giants Blood or any restoration outside of BoD and Health potions. Hellhounds are very good at keeping threat - all I did was refresh DEE for Shepherd’s and the occasional CoF to make sure the RR applies for the full 9-10 seconds. It’s practically @Maya levels of laziness in that all I had to do was press 2 buttons and I win; I’m much more used to piano pet builds with 7-8 different skills on rotation, lol.