alright i have legit no idea where really to begin there
assuming you are dead set on an AAR druid, i probably wouldn’t do aether, and i def wouldn’t do clairvoyant
i’d either go meme and do (full) vitality because at least Shammy supports that a little - or lightning, maybe cold, because Shaman supports that a lot easier
your totems do lightnign dmg (you have no conversion) but you’re focusing very hard in aether dmg for your aar (which make sense) which means your totem doesn’t do “much”
starting point would be to try consolidate your dmg types, ie make your totem deal the same dmg as your aar/vice versa so your dmg boosters are applied in full to all your main offensive
^another point to why an elemental dmg type aar or vitality would be easier since totems natively does that easily
devos are a bit of a mess, you’re mainly aether dmg yet take Ultos and Crown which are elemental devos (won’t increase AAR dmg even a tiny bit)
total of 0 vitality conversion into a dmg type you support, which means wendigo mark heals you very little (aside from the current misplaced trigger attachment ofc)
once you decide “what” you wanna do, then item farm/upgrades will be easier - personally i’d have no idea where to begin try kit out an aether AAR/totem druid, aside from like LIght’s Defender set (random drop) which has mild totem support and has %aether dmg boosters in it
lightning would probably be fairly reasonable, possibly even cold, maybe even vitality even if it’s maybe not super druid oriented usually
ex of a lightning druid quickly found [1.1.6.2] Druid - lightning AAR + Storm Totems | SR 80 | Cruci 150-170 | Lokarr | Mad Queen | Korvaak | Dungeon Bosses
little “old”, unsure how many tweaks there is to dust it off for today’s Cairn, and don’t know if Mergos had it HC viable “as is”, otherwise that might be additional tweaks to consider too when getting there
either way, once you decide on a direction it might get easier to suggest stuff/gear for going down X specific path you take
anyways, if you are not dead set on aar, there are ofc loads of other druid options too, all avail in both the starter compendium and full endgame compendium
if nothing else, general stuff to take away from this could be;
unify/consolidate your dmg output, incl devos/RR
keep in mind your dmg type, and your conversions when picking things, incl devos, so they benefit you (ex being currently wasted vitality dmg on wendigo mark devo)
*slight side note, AAR doesnt’ benefit from global lifesteal (character page 2), so that can be something to keep in mind
stat attention, like CC res and phys res if possible (specially since HC)
personal note is i don’t like to incorporate too much “Interrupt”/piano casting on an AAR type build if possible to reasonably avoid