I love two-handers. I love Inquisitor. I love lightning. I love chopping ridiculous %s off HP bars. I decided to bring all of those worlds together, with shockingly solid results.
Here’s some background:
I’ve been trying to make a build with Ultos work for a couple months now. The set intrigued me when I was starting out, but I was disappointed with the performance of an Ultos Primal Strike build, and I couldn’t quite make cooldown PS with Savagery work either. So I abandoned the idea for a while until, on a whim, I forsook Primal Strike entirely in favor of focusing exclusively on Lightning Savagery. I’d never tried Upheaval before, and the damage certainly didn’t disappoint me after I went all in on it.
Most Vindicator builds I’ve seen are two-handed Ranged using the Evoker of Elgoloth. I figured that since Upheaval requires a pretty high amount of OA to proc in an efficient manner, Deadly Aim would give me the boost I needed. Focusing on melee also means I don’t need to concern myself with using Inquisitor’s ranged WPS or passives, and I could spend more points on boosting my Shaman abilities. Capping Inquisitor Seal as much as I could, combined with some leeching from Wendigo Totem, made this build tanky enough for me to feel comfortable pushing to a higher SR than my usual 60-70 range. This character is my first ever clear of SR 80, so that’s pretty cool.
Sheet stats with 0 procs:
Sheet stats with Savagery, Kelphat’zoth, and Deadly Aim:
STRENGTHS:
- High damage, obviously
- Pretty good physical resistance
- Good mobility and energy efficiency thanks to reworked Inquistor Seal transmuter
- ~80% Phys → Lightning conversion allows me to take more advantage of the flat physical damage from Mogdrogen’s Pact and Steel Resolve
- High OA (thanks to Deadly Aim, Korvaak devotion proc) and Crit Damage (thanks to Stormcaller’s Pact); useful for boosting the proc rate and damage of Upheavals
- Very respectable HP regen (around 2k)
- Decent leech from Crimson Claws and Korvaak’s Brand
WEAKNESSES:
- Usual suspects for lightning builds, like Grava and Iron Maiden (albeit they are usually more tedious than actually dangerous, provided you aren’t ganged up on in a chunk); IM’s high DA specifically nullifies a lot of crit-based effects in skills and devotions
- Relies on Upheaval procs for a majority of crowd control
- Petrify and entrapment effects
- My own incompetence; could a better pilot do superbosses, or push SR higher with this build? Most likely. Me? Doubtful.
NOTES/THINGS TO IMPROVE:
- Stormcage Legguards work decently if you don’t feel like farming an MI, but resistance problems may arise in that case. I actually went out of my way to farm these pants, instead of GDstashing them in, so a better roll on what I have is also very much possible.
- I took Crimson Claws here for the leech and points for a 9th charge of Savagery. There may very well be a more synergistic option available; let me know if you’ve got any ideas on that
- Not taking Arcane Empowerment might have been a dumb move. Skill points were a little tight, though. I haven’t tested with it yet, time will tell.
- I’m pretty bad at making good devotion maps. There may be some non-stacking RR issues or more optimal constellations that I overlooked. Again, feedback is welcome.