can skim through these for relevant sections you might be curious about/find useful Guide – Gameplay – Combat – Grim Dawn
Guide – Character – Character Basics – Grim Dawn and can always just ask too if there is anything you want to know ![]()
Very nice! Congrats
I’m kind of knew to the game, but have a friend who has helped me get my warlord to level 100 and get all the items for this build. I’m having problems getting the devotions, if it’s not trouble is it possible for you lay out the order which i should take them so i can build them correctly?
Crossroad(Yellow)-Panther-Sailor’s Guide-Assassin’s Blade-Shieldmaiden-Anvil-Hammer-Dire Bear-Ulzaad-Rhowan’s Scepter-Empty Throne-cancel Panther-Oleron and Azrakaa
Thanks again for the devotions. Now i’m stuck trying to assign points, i feel like i don’t have enough to cover all the skills. Are there ones i might be missing from quests or something?
There are skill points from quests and also for achieving certain levels in the Shattered Realm.
spoiler alert
keep in mind if you used Merits or skipped from Normal direct to Ult and got awarded the points outside direct quest completion grimtools wont show the normal/elite quests as complete despite you then having gotten the points
Do i have to do them on each difficulty to get each point?
no
if you just do them on Ultimate it will award you the points from Normal/Elite too retroactively
Has the build been nerfed enough that some changes would need to be made for Celestials, and for SR70+ pushes just change the belt i’d imagine?
The game has changed a lot in 2+ years time, so I’m not sure following this build makes sense now.
For one thing, SR70 no longer exists. The shattered realm has been collapsed, with 70 the equivalent of the new… 26? Don’t quote me on that. But basically rewards nowadays cap out at Shattered Realm 30-31.
For another, physical damage has been nerfed and rebalanced and changed… and will change again with the next patch. Currently it’s considered kind of weak, next patch sounds like it will improve it a lot by reducing monster armour values.
For a third, this build is created around high armour and block, but in the current game those stats matter far less. Armour is nice but phys damage has been reduced across the board so you don’t need THAT much. Block isn’t that good, as it only works against certain attacks. And the build has very little life steal, chains of Anguish that debuff you…
Personally I would 1] wait for the next patch before playing a phys build, and 2] maybe use the build for inspiration but change stuff around rather than copying it exactly.
The build certainly needs a complete overhaul, and yes, it’s worse than it was even before patch 1.2.1.6. But even now, I’ve built it, and it’s quite functional. By the way, the belt is perfectly appropriate here; it doesn’t need to be changed. The only question is, what’s more important—the class combination or the Markovian set? Because Warlord can be built much better without that set. The whole concept of the set should be focused on maximizing block chance and damage blocked, but that’s hard to reconcile with good overall damage after the massive physics nerf.
Arguable… the Chains of Anguish are very much an acquired taste.
This build has enough elemental res overcap not to be hurt by that part of the debuff, and the physical res debuff isn’t that big a deal considering the current state of phys damage and the high armour, true.
But losing a quarter of your total DPS approximately 25% of the time hurts a lot. Even if you wait out the debuff when not in combat occasionally, I expect your total DPS will go down by 5% and your clearing speed by more than that.
And then there’s the movement debuff. It’s always annoying to suddenly drop to the movement speed you had when Bourbon dropped you from the gallows at Devil’s Crossing. And it’s potentially fatal if you’re trying to dodge or escape something and suddenly your movement speed is cut by a third.
I’ve used the belt on a character, but was much happier when I bit the bullet and found other sources of + skill and life steal,
Thanks for your opinion, but you don’t need to tell me what to do; I know exactly how I want to implement it. Just because you couldn’t use it doesn’t mean it’s a bad gear choice. My physical builds confirm this with their results on all the superbosses, which they defeated without any problems and quite quickly.