Second build on the forum, this one is my take on acid WPS dervish. I’ve seen a few acid dervish builds, but they are mostly focused on using the venomblade set, this one is a bit different.
One thing - while Physique dumping can be helpful damage wise when dealing magical damage, like acid, you really, really want to invest points in Spirit. Not only does it help with damage, but it also now gives some health and it also boosts energy regen.
Right, noticed the fact the resists weren’t all +20% overcapped (you really, really want it for endgame stuff) and spent some time fixing those, which meant changing affixes, augments and components. But not the devotion path, which is good enough:
Also changed skill point allocation to get it to 100% Weapon Pool Skills proccing, which in turn increases damage output by not only having no normal attacks, but also improves those WPS attack damage :3
The only thing I’d probably try out is a weapon that gives +1 to all oathkeeper/nightblade skills…
…And just checked Grimtools and it’s looks like it would work:
Gets MOAR acid/poison RR too Which given my experiences in SR80+ you definitely want if you can squeeze it in. More points means some skills can be further boosted. And best of all, this weapon is craftable!
I’ll dupe the char file and test it with your recommendations. The only one that is not overcapped 20%+ is pierce, chaos is actually at 24%. I haven’t been in a situation yet where the pierce has gotten me killed, so I’m unsure if sacrificing the DA is worth it. I also was having more problems with survivability than damage on this char, but either way easy for me to test the changes and see!
Thank you!
Edit: Just noticed your setup has me down to 8 charges of RF from 9 I’ll do some dummy testing to get a feel for damage changes and then go to SR and see how it feels there as well.
Quick dummy testing results:
My original grimtools:
15 seconds
18 seconds
18 seconds
18 seconds
13 seconds
16 seconds
Avg = 16.3333333
Your Grimtools:
15 seconds
20 seconds
18 seconds
14 seconds
19 seconds
18 seconds
Avg = 17.3333333
I’ll test SR soon, the phys res from the scion scepter is super nice
Anyhows - My bad, it’s been stinking bloody hot at night where I live so the lack of sleep has lead to me missing things when doing builds. Like the belt component on my most recent theory crafted one Or not fixing point changes.
Oh and I went for pierce overcap due to the old thing with Fabius having RR for pierce. He no longer has that, but some enemies have access to Curse of Frailty of similar and pierce damage can get obscene in deep SR in my experiences. Oh then there’s Cally, the superboss that loves doing pierce damage and I think Ravager of Flesh does some as well.
Though it’s usually DoT’s that kill me these days in SR85-86, so much so I chug a acid/poison resist pot if I see the poison mutator if I’m not using a build with solid healing capabilities. But then, I’m a bit of crap pilot who prefers to facetank
And probably should rename the latest tester actually to test your original vs my take, since it’s an easy-ish set of changes and I can just clone the build to get a good comparison.