Afterward and room for a leveling guide if there is interest.
I took this up to 90. It did great with an occasional pet loss. At 89 I had my first death and another at 90. This is the point when pet aggro holding seems to fall off . Its run for your life time. You get hit hard and its death.
A note on damage. To get consistent damage your pets need to be alive and dealing damage. Dead pets do no damage. Constantly re-summoning skeletons is not very good for your overall DPS. This is where this build shines. Pets resists are great as well as healing.
Zerg / Over run. This is where you get swamped with mobs. This is usually very bad for your pets and your self. Easy for you and your pets to die. Build shines with these types of situations. No need to run. Just let the pets handle it.
Attention. Your attention should be on the tactical situation. Not on which pets are dead or close to to death. Or the distraction of resummoning. Attention where it does not belong gets you killed. Tanky consistent pets Keep YOU alive to collect that loot.
Devotions
Purple - Shepherds Crook ( Curse of frailty ) Remove purple
Red - Fiend ( Skells )
Blue - Sailors Guide
Green - Behemoth ( Blood Of Dreeg ) Remove Red and Green and blue
Rowans Crown - 3 points ( Take elemental storm - Hellhound )
Yellow - Crane - Remove yellow
Lion - Eel - Lizard - Hound - stag
Ishtak ( master of death )
tree of life 4 points ( Bonds of bysmiel )
Last point wolverine for pierce resistance
Leveling
This how I leveled…
Start necromancer. Get 1 -2 levels in skeleton. Hit crucible to get 5-8 devotion points. Should be around level 16 now. Start the campaign. Initially get skeletons and undead legion
up to a comfortable level. Occultist get curse of frailty and the bird. I rushed blood of dreeg.
There really is no wrong way to do this. I usually work on occultist first and when the skels start taking too much damage I push out to will of the crypt.
Fiend and shepherd are your first damage boosts. After killing the warden get ( wardens judgement ). Use a wrath stone on the mace and secondary ( second damage boost ).
After warden I make the climb to the tomb of the eldrich sun. This gets you needed faction and a korvaaks burning blade. The blade is a big boost. It converts phy/vit to fire. Anoint
blade and secondary with enchanted flint.
Finish main campaign around 50. At 65 an 90 get faction gear at conclave of the 3. I finished the campaign at 96 and started running the grove for blue prints. You only need 1 to drop. Once equipped with the lost souls I did tomb of the heretic and then went to SR.
Resists are king. Keep your pet resists up. Pet resists are on the second tab in the character sheet.
Cabalist is easy to level.
Here is this build in green/blue doing SR 65/66. Faction armor and normal leveling stuff. Look at the drops at the end. Resist are still good except for bleeding. Easily Doable.