My first build here, so be gentle. Forgive my lack of finesse with formatting.
She was an old project of mine. The initial idea was to make a ranged poison/acid build “evil sorceress” archetype.
Even tho is a meme build, she melts totems, completed SR75-76, killed Lokkar and Bourbon clones. I’m yet to throw her at more scary foes like Calla. Didn’t try crucible as I don’t like this game mode much. But so far I’m satisfied.
Nice build and like always im happy to see new builds or new players making builds and trying to thank you.
now if you dont mind me asking i wanted to ask you why you didnt take solael’s witchfire ability ? it gives more DA and vitality dmg which is more dmg to you cuz you have about almost 100% vitality to acid conversion globaly and 100% for ur main dps ability’s.
and in vile eruption you can put more points till u hit the 7-8 fragments would be nice i think.
ima wait for more experienced cabalist players to drop their feedback in the mean time this is how i would make those classes tree.
i’m not sure what you’re saying?,
i just told you, global % dmg is not converted,
so solael’s witchfire is useless no matter how much conversion you have, the %vit bonus dmg will never be converted
you only ever convert global flat dmg
but since DEE has basically no wd/so low WD it would be debatable how effective global flat vit would be on a point by point basis (ie Second Rite)
oh i didnt know that i thought having a global conversion will benefit from ability’s like SW, but he will get some da if he puts only 4 points into sw he will get almost 60da i think its worth it imo.
Witchfire is just a regular buff/passive, that means the % dmg is treated just like any other % dmg that ends up in your char sheet page 2, just like % dmg on items/armours etc
Per GD conversion rules (sneaky devs) this will never be converted so we don’t get to “double dip” dmg
What is “converted” (technically not converted just applies differently because skill rules), is the %dmg on a regular skill modifier(not secondary effect mechanics), so if ex Terrifying Gaze had %vit instead of acid, that would be “converted”(again technically not converted but treated similarly as if it were)
whether people find the DA worth it is not for me to decide, my point was just clearing up the conversion rule re global %dmg so it doesn’t get overvalued/misunderstood