[1.2.1.5] Dreeg's Witch Queen. Celestials - Ravager of Souls, Avatar of Mogdrogen

After playing GD for nearly 1,300 hours I finally want to contribute my first real build! Took a while to refine this character. This is the second character I made (the first being a Korba Trickster) and she went through a lot of structural changes. Eventually I acquired a complete Deception of Dreeg set and went about building retooling this character to wear it. At first I was dual wielding with a pandemic and leaning into Shadow Strike, but I couldn’t really damage Mogdrogen and he would one shot me fairly quickly. The friendly GD subreddit offered some sound advice and pointed out some things I wasn’t using properly. So I set about for another retooling and I eventually got some satisfactory results!

Grim Tools: Witch Hunter, Level 100 (GD 1.2.1.3) - Grim Dawn Build Calculator

The build converts all vitality damage to acid/poison. They clear hordes with a quickness and can take a punch or two, but you for sure have to kite against the big baddies.

Previous iterations could reach into SR 32+, but would start dying around there if I wasn’t careful. I haven’t tried my hand at SR with this updated version just yet, but that’s next on the list.

The primary weapons are Dreeg’s Evil Eye for bombardment, Curse of Frailty to shred resistance, and Sigil of Consumption to get some health drain in place. Item skills, like Dreeg’s Afflicted Spines and Caustic Pool don’t really contribute much, but the spines are nice to help clear out hordes.

Pneumatic Burst and Blood of Dreeg are needed for constant healing, health regen, and offense/defense ability boost.

The buffs feel like a given since they boost DA, boost damage, provide resistances, or provide some debuffs.

The devotions took some time to really nail down. I kept running into either not enough resistances or not enough energy regen. The GD subreddit really helped out here. Some recs for devotions were provided which pointed me in the right direction. Revenant ended up being a real boon. That has some noticeable health boost, plus Raise the Dead really comes in handy with the additional resistance shredding.

Any EQ I could find which boosted Dreeg’s Evil Eye skills is, to me, necessary. That’s the main damage dealer. So Ring of Shuroth, Venomskin Legwraps, Mythical Venomspire Greaves, Wretched Tome of Nar’Adin, and Deathguard Sigil are clutch. Luckily most of those are easily acquired through totem farming. I like doing runs at Morgoneth, so I had a few Shuroth rings handy.

The Medal took a lot of time sourcing. Lots of time in Ugdenbog and the Ancient Grove. I mainly needed something to pump up some elemental or aether resistance as well as push some additional health/energy regen. The regen was severely lacking. I kept draining my energy during long fights. The lack of health regen meant one good hit could change things for the worse. Eventually got something amazing and thanked the stars.

So far I’ve managed to clear out John Bourbon and his clones, the Avatar of Mogdrogen, and Ravager. Ravager took about 30 minutes and a lot of kiting to bring down

Ravager defeated:

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