[1.2.1.6] Shattering Showdown - Fire & Lightning Retal Grenado Commandos (all content capable)


Local retired Commando watching all the cool kids get more resist reduction


Poor guy, I feel your pain. But don’t cash all those pension checks just yet!

I’ve said before that Retaliation was my least played character type in the game. I just never got into it, even during the heyday when it had to be nerfed over and over. So while enduring the long wait for the new patch, I spent some time attempting to make a good Shattering Blast Commando. I had a ton of copies of unused retal gear so why not. Initially I was focused more on Lightning but the Kraken buff to retal prompted another look at fire so I converted another character to accomodate both elements.

Meet: Biggs and Wedge, two cranky old vets who bicker over who’s got the best grenado swag. (also they may or may not have inadvertently wandered into Cairn from another familiar reality?)

Biggs
Skyfire Lightning Grenado + Full Dawnbreaker Set

Biggs1

:damage_lightning: :damage_lightning: Grimtools :damage_lightning: :damage_lightning:

Biggs utilizes the awesome power of the Dawnbreaker set combined with the Mask of Infernal Truth for a powerful offensive retal combo of Grenado, Canister Bomb and Flame Breath. On the defensive side, Biggs has a static health regen of 2,800+ which can spike to 5k with Giant’s Blood and Dryad procs. Other circuit breakers include Menhir’s Will and the Serenity relic proc.

*I crafted the helm for slow resist. Serenity relic optimal bonus is stun resist.

Videos

SR 30-31 full run (4:45)

SR 30-31 full run (4:56)

SR 36 run

vs Callagadra

vs Ravager

vs Crate




Wedge
2-Hand Fire Grenado with the Infernal Brimstone

Wedge

:fire: :fire: Grimtools :fire: :fire:

Like the Lightning version, Wedge also uses the Infernal Mask and the same attack rotation to subdue enemies. The usage of a Vilgazor Amulet also gives Wedge a slightly shorter Grenado cooldown. Also like his comrade, Wedge has the same high health regen and defensive procs to keep him healed up, although he needs to be careful with positioning as he naturally has less overall defenses from being a two-hander.

*I shared the helm with the other build so it’s the same slow resist craft. For the relic, aim for stun or needed resist.

Videos

SR 30-31 full run (5:05)

SR 30-31 full run (5:17)

SR 36 run

vs Callagadra

vs Ravager
*swapped frozen heart to soul shard on ring

vs Crate




Build Mechanics & Gear

Resist Reduction

  • On both builds, I’ve taken the Viper devotion and also use Hexxer’s Kiss augments. Normally on non-weapon damage builds this would be useless but we can activate both by using basic attacks. In order to do this, put grenado on left click and when it’s on cooldown, the character will default to the basic attack which applies a standard 100% WD. Also, Flame Breath has weapon damage (at 50% value). This isn’t a perfect solution of course but as I joke about in the opening, Commandos have to get creative to try and compete with the big RR folks.

Why the full Dawnbreaker Set?

  • On the Lightning build, I tried a couple different variations:

-Scion of Burning Vengeance gun with 3 piece Dawnbreaker
-Vilgazor amulet with 3 piece Dawnbreaker

The Scion gun is a bit of a trap, unfortunately. The tooltip looks impressive but in practice it plays slower. Plus you can’t use Blitz with a gun. The full Dawnbreaker just kicks ass, plain and simple.

On the Fire side, every 1H + Shield combo I tried couldn’t compare to the Brimstone’s huge bonuses to retaliation.

Why the Serenity Relic?

  • Neither build has +Soldier skills and they really need that boost. Like most bomber builds with Ulzuin’s Chosen, skill points are stretched thin.

Which prefixes/suffixes are best on the jewelry?

  • You want to primarily look for OA and cover the lowest resists. Kymon’s Badge, Gollus Rings and Vilgazor’s all fortunately have a pretty good bias towards the “Aggressive” prefix. Gollus rings also have a good chance of rolling “Consecrated” prefix which will help with slow resistance (and undead damage boost).
Leveling & Budget End Game Setup

As mentioned, I got tired of swapping between fire & lightning specs so I leveled a second Commando (Wedge). Instead of doing another cookie cutter Forcewave-and-forget to 100, I decided to level as retaliation focused. Outside of Warlord (and maybe Sentinel), this is usually considered pointless because there is simply no retal leveling gear to fully support it. With a Commando, this is partially true. The class has no spammable RATA skill so it ended up being a hybrid of sorts until around level 60-ish where I then fully invested into grenado as a primary attack.

Although I already had all of the final gear ready to go, I spent some time and put together a respectable level 100 budget setup which can clear everything in the campaign and mid-tier SR so you can farm the gear for the final specs.

Here are some Grimtools snapshots at various points throughout and I’ll explain a little about the choices I went with. I’m not presenting this as a beginner’s guide though, because I don’t think there’s an absolute “right way” to go about this. A lot of it just boiled down to letting things hit you to trigger Vindictive Flame while mixing in various attacks.

Level 20 snapshot :Defeated Warden Krieg

Level 35 snapshot :Defeated Abomination

Level 48 snapshot :Defeated Loghorrean

Level 62 snapshot :Started Ultimate difficulty (skipped Elite completely)

Level 75 snapshot :Cruising through Ultimate, working on various Faction reputation

Level 100 Budget Spec

At start I rushed to Vindictive Flame, equipped Fireblast skill from Searing Ember component and put a couple points in Grenado. This was enough to clear A1 and well into A2 until I could pick up a Martin’s Crest medal. The added fire damage modifier for thermite mines is pretty strong for early game.

After level 35, I went into Port Valbury far enough to pick up the Conflagration relic blueprint from the vendor. In retrospect, I don’t think it was really necessary. The +1 Demo skills was nice but the skill itself eats the energy bar up unless you focus on regen to compensate. I think if I was going to level this character over again, I would just prioritize maxing thermite mines and let that carry me until near the end of Malmouth and then switch the focus to Grenado: Shattering Blast once I had enough % Retaliation damage. Note: you do need the Conflagration relic to eventually craft an Ulzuin Pyroclasm but it can be acquired later.

Once you get far enough in Malmouth to unlock the Resistance vendor, you can then purchase an Ascendant Conduit and Colossal Fortress. These two items will supercharge your Vindictive Flame and I think this is a good time to then switch your medal to a Kymon’s Badge and focus on Grenado and Ulzuin’s Chosen (around level 60-ish). Other than that, just refer to the snapshots to see what gear to shoot for. Fleshwarped Platemail and Gollus Rings are easy to get and should be core pieces. Later on add Ugdenbog Girdle, Vilgazor’s Amulet, and Dreeg-Sect pants.

In the final budget spec, I think the Fettan Mask is the best choice until you get the blueprint for the Infernal Mask. For the weapon I went with Hexflame as I think the RR to thermite mines performs better than a Conduit. Craft it with Ignus the Conclave smith for a chance at retaliation bonus. Fewmet Grips are easy to get, just put in the legwork to unlock Bonebleach Basin.



Budget Build Performance

Video: Budget retal vs SR 24

Video: Budget retal vs Lokarr

Final Thoughts

The burning question… which one is better? It’s closer than you think but Lightning edges it out. Biggs has consistently better SR clear times and can take more punishment in general. Against celestials they were about the same. Both builds struggled some against Ravager mainly due to energy sustain. I’m not a big crucible fan but either one will do fine in that mode.

So I guess it comes down to which one you want to play, or both!

11 Likes

Nice reference. Build looks really cool, I’ve been literally thinking the past couple of days that I should make my first rental build, as I’ve never tried one. This seems like a great place to start! Thanks for taking the time.

2 Likes

Updated with a leveling section and a budget level 100 build.

Added a couple new vids too. Lightning SR 30-31 4:45 clear and Fire 5:05 clear. I could have got an even faster time on the lightning run if I didn’t get stuck with Korvaak at the end.

2 Likes

I just started playing Grim Dawn about two months ago. I really dont know how to weigh stats, so I just copied and pasted this build and started owning lol. Curious if there are any noteworthy or valid substitutions since the new expansion. Are Gollus rings and Kymon badge starter or final build? This didnt take too long to build once I got 75% of the gear and got into SR25s.

Which version are you going for? They both play similarly but with the updates since, I believe the fire version is now going to come out on top with the new gear. I’d probably go 3 piece Cinderborn set and go with a Hellfury Band + Gollus. I’ll have to play around with it and update the build but that should be quite strong.

And yes you’ll still want a Kymon badge for the grenado cooldown mod.

1 Like

Thanks so much for response! I am doing fire/ lightning and I really love it. Did a couple 30s last night and it felt really good. The mob clear/ tankiness is insanity.

I am curious about what I should roll for on the gollum rings, it looks like I can get similar stats on the Judicator seals. I dont know anything about stat priority though. Your input on alternatives in the fire/lit set would be appreciated or defensive benchmarks would be helpful, looks like your way over capped for acendant? Thanks!

So I did a quick grimtools doodle and came up with this. I’ll mess around with it in game this weekend but on paper it looks impressive offensively, although DA goes up significantly so I’m not sure how much that will affect the overall clear speed. Also this is without any ascended affixes so things would change a bit based on rolls.

In answer to your question though, the Judicator set isn’t a great option here. You’d be better off with Gollus rings. “Scorched Ends”, “Gildam Arcanum” are both ideal suffixes but always make sure you can cover your resists first.

I dont want to ask anymore quests on public real estate but Im clearing 34s now pretty easily with Biggs, so Ill probably move on to my Deciever. Thanks again. I appreciate the followup a year after posting!

1 Like

Yeah so Wedge is an absolute monster now. Still room for some ascend bonus tweaking but I’m out of souls for the moment.

Looking forward to seeing which asended buffs go where. I really love this build

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Just started playing before fangs. Starting leveling a demo while waiting for Berzerker to come out. Got him to 100 than went back to my Demo and ended up making a Commando. It is so much fun, definitely gonna be spending a lot of time on this guy gearing him out. only level 96 right now, but I feel unstoppable in Ultimate. We shall see how Ascendent goes in a few more levels.

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I spend some time on the Dawnbreaker version (Biggs).

GT: Commando, Level 100 (GD 1.3.0.8) - Grim Dawn Build Calculator

Like the fire build, I rearranged skill points for more Fighting Spirit focus. Changed the boots to Stormbearers and went with the new Blacksteels for gloves. Rerolled gollus rings. Having x2 Gildam Arcanum suffixes helps the bombs refresh faster. For the ascends, I think going heavy on OA mods is the way since the character gained a significant amount of DA (too much perhaps) and feels good defensively. More OA also synergizes nicely with the Fighting Spirit duration ascend.

I’ll wait until the 1.3.1 playtest is over to update the thread but it doesn’t look like retaliation is getting a real balance pass on this patch. So the final update probably won’t change much from what I have here.