[1.3.0.8-1.3.1.2] Fangs of Asterkarn: In-Depth Mechanics & Testing

5x echo I find is the hardest altar mod in the game, so forget roided maiden. How about roided maiden + roided dread? Dread + 1 is very possible in this mode and I even got underking + dread twice in the same map. Your build needs to be able to handle that. I got lucky it’s underking I guess and in a cramped room. I think Kuba would’ve been worse. And yes maiden is gonna be a nightmade with dread.

That said, this is endgame loop so it’s expected that by the time you try this your build is already nearly complete. There are far easier routes that do get you less yield but also worth if you’re not yet roided yourself.

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Well sure, any build has potential to be in trouble against a nemesis + dread double team.

I’m just saying that if you do plan on hitting those 2 areas to take advantage of the increased spawn rate, facing either Death faction nemesis is preferable to getting multiple IM spawns on a run.

But muh necromancers!

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Yea, increased oa and da brings great challenges. You must have a strong and nearly complete build to hold 5 echoes.

I dont feel Iron Maiden so dangerous. She killed me less than Moosi. I actually find another problem about Tomb of Archon even more annoying. Nemesis sometimes appears in a place where the straight-line distance is close but the actual distance is far away.