It makes me happy when I hear that a Pet Conjurer—which was almost scrapped because its performance was poor despite all the effort put into leveling it up—has been revived by being reworked according to my build, or that a player leveling up a Conjurer for the first time is satisfied with its performance after following my build.
Also, using the Sansochromatis + Menhirus combination for the Tonic of Mending and the Expulsimum + Geliodis combination for the Elixir of Spirit will be a huge help in staying alive.
Is the Fiendflesh mantle better for this new build than Mantle of Mogdrogen? So far the only benefit I see from Fiendflesh is the freeze resist on pets.
The primary reason I chose Fiendflesh is that it allows me to compose the Devotion aggressively by protecting the Conjurer’s main body exclusively with gear that provides damage absorption.
Furthermore, the reason I allocated so many skill points to Hell Hound is that I specifically focused on the 26% increase to Hell Hound’s total damage provided by Bysmiel’s Mindweaver. if I equip the Mantle of Mogdrogen instead of Fiendflesh, the Hell Hound becomes significantly weaker, the pets’ Chaos Resist drops below 80, their Freeze Resist becomes 43%, and the Conjurer’s Aether Resist becomes 42.
Even when equipping the Mantle of Mogdrogen instead of Fiendflesh, I did not find any significant advantage in the time taken to defeat Ravager, Callagadra, or The Crate.
Still, I do not oppose equipping the Mantle of Mogdrogen instead of Fiendflesh because I have not found a valid reason why doing so would be more disadvantageous, nor have I found a way to test this thoroughly.
Menhirus + Expulsimum on Tonic of Mending (Tincture)
Sansochromatis + Amplicorum on Elixir of Spirit (Tincture)
My style is spamming Elixir of Spirit for pet damage bonus (Amplicorum) with constant Heal over Time. Only using Tonic of Mending for emergency (e.g. taking heavy hits). Just matter of tastes, not which combination is better.
Your combination (Sansochromatis + Menhirus on Tonic of Mending and Expulsimum + Geliodis on the Elixir of Spirit) could be useful when I have to deal with superbosses and HC run. I will keep that in mind.
p.s. I did new HC run with your build as the direction. After getting every devotion points, things went well and got HC achievement. Thanks.
Of course, you should choose the modifier combinations for the Tonic of Mending and Elixir of Spirit based on your own preferences. I only recommended them in case you’re a newbie just starting out in this game, hoping they might help you survive just a little bit.
Also, I’ve personally confirmed that using the Tonic of Mending + Sanginis combination for the Elixir of Spirit significantly reduces the time it takes to defeat super bosses.
Finally, I’ve completed the tedious quest that give me the chance to fight Uber Nerphatal.
Since Uber Nerphatal has attack patterns so different from previous super bosses that it’s extremely difficult to defeat effectively, I’m only now uploading the fight video. Also, I finally tackled and cleared SR 40-41 (formerly SR 100-101), which I’d been putting off. To support these goals, the Fang Edition has only received minor Ascension bonuses and skill adjustments.
Do you think it will have any major buffs/nerfs on the build for the next patch and will it have any big changes on the items using.Saw nerfs on the ress/def.Im using the same build and im really happy with it.
Most likely there wont be any changes to builds needed as the coming resistance changes wont affect the item choices at all. Current Best-In-Slot stuff will stay as is.
Guess pet performance will only be hit in “Deep SR” wich is anyway just a symptom of the “faulty” design made over the years wich wasnt able to keep pet survival scaling in check at all.
The best thing about this is that actually those changes might open up more hybrid builds being viable as there is less constraint about keeping everything functional on the player/pet side of stats at the same time.