Previous Bysmiel pet conjurer Builds : https://forums.crateentertainment.com/t/1-3-0-8-fang-edition-elemental-bleeding-bysmiel-pet-conjurer-no-mi-no-doping-all-superboss-killer-sr41/132539/51
Die-hard Edition
In 1.3.1.1, there were more nerfs to summoned creatures than expected. Despite all these nerfs, I wanted to prove that the Bysmiel Conjurer would never fade into history so easily. My old Bysmiel Conjurer never dies, it just undergoes a few minor adjustments. That’s why I named it the “Die-Hard Edition.” Since I believe my no-MI Bysmiel Conjurer can’t be improved any further, and to prepare for any potential harsh nerfs in the future, I also created a build using three double-rare MIs.Also, there’s something I’ve wanted to say for a long time. During fights against high-SR or Super Bosses, it’s difficult to keep track of which pets have died and to resummons only those specific pets. This takes at least 3 seconds. If I can’t focus on the fight for even 3 seconds, there’s a high chance it will lead to a sudden death. So, I have no choice but to resummons all my pets. Resummoned pets require additional time to re-establish their bond with the Conjurer. If they’re attacked before the bond is re-established, the pets die very easily. A patch that allows player to resummon only the dead pets—or at least highlights them separately on the screen—is desperately needed.
Finally, the mouse cursor isn’t clearly visible during combat, which leads to sudden deaths. I think this also needs to be patched.
--------------No-MI version-----------
Equipment/skill/devotion (Game Ver 1.3.1.1; 16/October/2026, Seoul, South Korea,
) : GrimTools : https://www.grimtools.com/calc/VWPQdzdZ
Devotion Select Sequence: https://www.youtube.com/watch?v=VaJ_GAW93W0
Here, you can download a copy of the No-MI hero :
NO-MI_Die-hard_Edition_Bysmiel_conjurer.zip (2.2 MB)
Performance(difficulty: ascendant, no-Altar, no-doping)
vs Ravager of Flesh(no-doping, 38sec) : https://www.youtube.com/watch?v=_6cBnCzXqis
{
Dodge Ravager’s first sunder attack. Next, keep luring the Ravager to attack you instead of your pets. That way, your pets won’t be melted down by the Ravager’s sunder attack, and you’ll be able to defeat it quickly. Changing it to “Expulsimum + Revurrum” will significantly reduce the pets’ meltdown. Want to face-tank? Then, build my 3MI version below. However, developers really hate it when summoner builds face-tank in fights against super bosses, so they have a habit of nerfing them in the next patch}
vs Callagadra(no-doping, 49sec) : https://www.youtube.com/watch?v=s5W_n-VMaeQ
vs Wolf Mogdrogen(no-doping, 1min 21sec) : https://www.youtube.com/watch?v=mIkbMx654C0
vs The Crate(no-doping, 08sec) : https://www.youtube.com/watch?v=MvbIk8KVe4U
vs Uber N’erfatal(no-doping, 3min 16sec) : https://www.youtube.com/watch?v=Bmr3PzpX87c&t=2s
SR40-41(=formerly SR100-101): https://www.youtube.com/watch?v=mEbumEgfXaw
Special Event : vs. Callagadra & Dread(no-doping, Calla: 1min, Dread: 55sec) : https://www.youtube.com/watch?v=AchN_fqDROU&t=6s
In SR40-41, pets die more often than before. I went through many sections of SR40-41 with only a few pets, not even realizing that some of them had died. Starting from SR40, pay attention to the number of pets you have and make sure to resummon them. There definitely needs to be a patch that displays on the screen which pets have died and need to be resummoned. I believe that this display alone would improve the performance of pet summoners by at least 10%.
---------------Double-Rare 3 MIs version----------
To further boost Hell-Hound’s total damage boosted by Bysmiel’s mindweaver, I replaced the caster’s gear with MI gear. However, since this change significantly weakened the Raven, my main summoned creature, I also replaced the pants and belt with MI gears to preserve Raven’s high attack power. I didn’t replace the shoulder armor and boots with MI because of the damage apsorption shield they provide.Compared to the no-MI version, the 3-MI version doesn’t deliver as dramatic performance boost as I had expected. It’s probably because the no-MI version performs so well. Nevertheless, the 3MI version offers quite excellent pets resist levels, and does produce clearly more consistent and stable results in fights against super bosses and deep SRs, relying less on the player’s skill.
Equipment/skill/devotion (Game Ver 1.3.1.1; 16/October/2026, Seoul, South Korea,
) : GrimTools : https://www.grimtools.com/calc/V0AP8b9Z
Devotion Select Sequence: (same as the no-MI version)
Here, you can download a copy of the 3-MI hero :
3-MI_Die-hard_Edition_Bysmiel_conjurer.zip (2.2 MB)
Performance(difficulty: ascendant, no-Altar, no-doping)
vs Ravager of Flesh(no-doping, 31sec) : https://www.youtube.com/watch?v=iegtI4j1l4U
vs Callagadra(no-doping, 42sec) : https://www.youtube.com/watch?v=Ywy2RAZ9qjo
vs Wolf Mogdrogen(no-doping, 1min 07sec) : https://www.youtube.com/watch?v=dt6ybyWRp8g
vs The Crate(no-doping, 08sec) : https://www.youtube.com/watch?v=XObV71QgL7g
vs Uber N’erfatal(no-doping, 1min 55 sec) : https://www.youtube.com/watch?v=0HlHvMKjiC0
SR40-41(=formerly SR100-101): https://www.youtube.com/watch?v=rczF61OYbdE
For newly developed my other no-MI/no-doping 3 superbosses killers(spellbinder, and Elementalist), see here: https://forums.crateentertainment.com/t/1-2-1-6-final-edition-screaming-veilkeeper-2h-spellbinder-ravager-of-flesh-1m-14s-callagadra-1m-24s-mogdrogen-1m-24s-sr37-no-mi-no-pharma-doping-all-3-superboss-killer/149673
If you have any improvements or questions, I’d love to hear them in the comments.