[1.3.0.8][HC][2H Melee] Piercing Shadow Strike Infiltrator BBC (BoneBleachCamel weapon) [No Ascended stats][The Dread, Lokarr, SR21][vid]

It’s TIME to infiltrate dem baddies with BBC!

:hourglass_flowing_sand::axe::dromedary_camel:
I think I found my next favorite build!

BUILD AT A GLANCE

Class Nightblade + Inquisitor = Infiltrator
Main Skill Shadow Strike
Damage Type Piercing
Weapon Setup 2H Bonebleach Halberd, a.k.a. BBC (BoneBleachCamel weapon)
Defining Mechanic Crit-based Shadow Strike cooldown reduction + Time Dilation
Mode Hardcore
Ascended Stats None
Content The Dread, Lokarr, Ultimate SR 20-21, Ascendant campaign

GRIMTOOLS 1.3.0.8

In-game character sheet

In-game character sheet with permanent + temporary buffs active.

POST NOTES / COLORED TEXT GUIDE

Part of my Ekkhronosphere Hardcore build experiments. Not intended as a detailed beginner leveling guide; exact skill, devotion, attribute, and item allocation can be found in GrimTools.

Color Used for
Cyan Nightblade, Nightblade skills, Cold
Yellow Inquisitor, Inquisitor skills, Elemental
Red Pierce (% Damage / Resistance), Piercing (Damage Type)

BUILD IDENTITY

2H Piercing Shadow Strike Infiltrator built around Bonebleach Halberd.

Patch 1.3’s Bonebleach changes are what made the build click for me:

  • +120% Weapon Damage to Shadow Strike
  • 30% Chance on Critical Attack to reduce cooldown of Shadow Strike by 2 Seconds through Aura of Conviction

That 2-second reduction can immediately reset this build’s 1.1s Shadow Strike cooldown.

BONK BIG CRITS

The build intentionally stacks crit damage through skills, devotions, and gear.

BONK BIG CRITS → chance to reduce Shadow Strike cooldown by 2s → BONK AGAIN

DAMAGE CONVERSION

Bonebleach converts Cold damage to Piercing. Bladetwister Signet and Chosen Epaulets add Elemental to Piercing conversion.

Cold → Piercing and Elemental → Piercing are calculated separately, so some Cold remains in Shadow Strike. The remaining amount is small enough that the build is still heavily Piercing-focused.

GAMEPLAY / MECHANICS

Before combat:

  • Pneumatic Burst
  • Word of Renewal

Gap closer:

  • Shadow Strike
  • Dread’s Wake

Debuff baddies:

  • Word of Pain
  • Madness
  • Expulsimum

Then spam Shadow Strike.

If Shadow Strike is still on cooldown:

Ring of Steel with Time Dilation → Shadow Strike

Repeat depending on which skills are available.

The build is very fast-paced while clearing. I am almost always moving between groups with Shadow Strike or Dread’s Wake. Against bosses or dangerous packs, I drop Inquisitor Seal when practical.

ITEMIZATION

BUILD-DEFINING ITEMS

Weapon: Bonebleach Halberd

  • +4 to Shadow Strike
  • +4 to Aura of Conviction

Shadow Strike

  • -0.6 Second Skill Recharge
  • +120% Weapon Damage

Aura of Conviction

  • 70 Piercing Damage
  • 5% Physical Resistance
  • 30% Chance on Critical Attack to reduce cooldown of Shadow Strike by 2 Seconds

Amulet: Mythical Night’s Embrace

  • +1 to all skills in Nightblade

Shadow Strike

  • +25% Weapon Damage
  • +20% Crit Damage

Veil of Shadow

  • -6% Pierce Resistance
  • -6% Cold Resistance

Gloves: Mythical Scarmakers

  • +2 to Nidalla’s Justifiable Ends

Shadow Strike

  • +40% Weapon Damage

Medal: Stormplume Crest

  • +3 to Nidalla’s Justifiable Ends

Shadow Strike

  • +50% Weapon Damage
  • 100% Acid Damage converted to Lightning Damage
OTHER EQUIPMENT

Mythical Mask of Delirium covers flat Resistance Reduction through Madness.

Bladetwister Signet + Chosen Epaulets provide Elemental → Piercing conversion.

The remaining item slots mostly provide % Pierce Damage and fill needed stats such as skill bonuses, OA, DA, Health, resistances, and Attack Speed.

DEVOTIONS

Final setup:

  • Aeon’s Hourglass + Azrakaa, the Eternal Sands (Lore power duo back at it again!)
  • Tortoise
  • Assassin’s Blade
  • Kraken
  • Hawk
  • Toad
  • Harpy
  • Panther
  • Mantis
  • Jackal
  • Eel
  • Hound
  • Crossroads (Red)

Aeon’s Hourglass is my usual personal preference. Time Dilation is bound to Ring of Steel so it can bring Shadow Strike back when the crit cooldown reduction does not cooperate.

Azrakaa is a natural fit for Piercing. Shifting Sands is bound to Shadow Strike. Its 0.5s cooldown fits Shadow Strike spam well, giving frequent proc chances. SS bound to SS. :joy:

Assassin’s Blade is bound to Blade Spirit for reliable application of Assassin’s Mark.

Kraken is mandatory value for the 2H setup.

Tortoise stays for Hardcore safety.

Hawk, Harpy, Panther, and Kraken also contribute to the build’s crit damage stacking.

ALTERNATIVE DEVOTIONS: HAWK TOAHD VS GHOUL

During theorycrafting, I compared a Ghoul + Raven route against a Hawk + Toad + Jackal route.

Ghoul was the stronger emergency defensive option, but Hawk Toahd won for this build because I preferred the crit damage, other stats, and affinity efficiency.

Match result: Hawk Toahd spat on that Ghoul thing.

ENEMY DEBUFFS

Pierce RR: up to -122% stacking Pierce Resistance + 24 flat Reduced target’s Resistances

Source Effect
Blade Spirit → Assassin’s Mark -36% Pierce Resistance
Night’s Chill 20/10 -35% Pierce, Cold, Poison & Acid, and Vitality Resistance
Mythical Night’s Embrace → Veil of Shadow -6% Pierce Resistance
-6% Cold Resistance
Word of Pain → Death Sentence 12/12 -25% Pierce, Aether, and Chaos Resistance
Bladetwister Signet → Mark of the Blade -10% Physical Resistance
-10% Pierce Resistance
Mythical Sigil of the Stone Thane → Mark of the Stone Thane -10% Physical Resistance
-10% Pierce Resistance
Mythical Mask of Delirium → Madness 24 Reduced target’s Resistances for 6 Seconds
Confuse target for 1-6 Seconds
Veil of Shadow 10/10 200 Reduced target’s Offensive Ability
-25% Total Speed
Azrakaa → Shifting Sands 140 Reduced target’s Offensive Ability for 3 Seconds
25% Chance of Impaired Aim for 3 Seconds
Nemesis → Summon Nemesis 150 Reduced target’s Defensive Ability for 5 Seconds
Seal of Annihilation → Annihilation -55 Offensive Ability
-55 Defensive Ability
50% Reduced Health Regeneration
Energy Potion → Expulsimum 30% Reduced target’s Damage for 4 Seconds
Knockdown target for 3 Seconds

Same-category reduced OA/DA effects do not stack; the strongest active value applies.

IN-GAME PERFORMANCE

The Dread

Testing conditions: Patch 1.3.0.8 • Hardcore Ascendant • Elixir of the Dranghoul + Ugdensalve used

First ~30 seconds were spent clearing the surrounding area before focusing on The Dread. :sweat_smile:

  • Highest observed crit: 1,414,864 (x2.78)
  • Lowest observed HP: 7,477

The fight also showed why I still consider the relatively low DA a weakness. The build rewards active piloting and repositioning rather than brain-off facetanking.

Lokarr

Testing conditions: Patch 1.3.0.8 • Hardcore Ultimate • No consumables used

Ultimate SR 20-21

Testing conditions: Patch 1.3.0.8 • Hardcore Ultimate • No consumables used

OVERALL REVIEW

PROS CONS
• Bonebleach finally makes 2H Shadow Strike feel convincing
• Shadow Strike happens so often that it almost feels like the default attack
• High crit chance and crit damage; 1.4m+ crit observed against The Dread
• Fast-paced, highly mobile gameplay that rewards active piloting in dangerous content
• Very strong Pierce RR
• Relatively low DA; not a brain-off facetank build
• Nightblade without Dual Blades means no % Armor from the skill. Armor? More like Ar-less :rofl:
• Cannot use my beloved Belgothian’s Carnage relic with a 2H weapon :skull:
PERSONAL CHECKLIST (1.3.0.8)

Personal benchmarks, not universal build requirements. Values are from the in-game character sheet with permanent + temporary buffs active.

Category Goal This build Rating
Shadow Strike and Nidalla’s Justifiable Ends Hard capped 26/16 and 22/12 :grava_yes:
OA 3000+ 3.8k :grava_yes:
DA 3000+ 2.7k :-1:
Health 15000+ 16.9k :grava_yes:
Resistances All capped; 25%+ overcap when practical All capped :+1:
Main Damage Modifier 2000%+ 2.7k% Pierce Damage :grava_yes:
Main Damage RR Multiple strong sources -122% Pierce RR + 24 flat RR :grava_yes:

:grava_yes: Got what I was aiming for; if possible, the more the better.
:+1: Good enough for me.
:-1: We make do with what we have.

FINAL VERDICT / CLOSING

Patch 1.3’s Bonebleach changes turned this from an interesting 2H Shadow Strike idea into a build I genuinely love playing.

BBC hits hard, crits hard, and turns crits into another Shadow Strike. The gameplay is fast enough that Shadow Strike often feels like the default attack rather than a cooldown skill.

Thanks for reading!

It’s TIME to think about my next Aeon’s Hourglass / Shadow Strike build. :hourglass_flowing_sand::hocho:

4 Likes

Damn you I just thought of the combo wandering in the item database and went to the “builds” section of grimtools looking for ideas of damage type, gearing and such just to see in 1st suggestion an Infilatrator build, saw your nickname and understood immediatly, thanks for all the builds, so readable and clear.

1 Like