1.3.0 Main Menu Feedback

Great to see the 1.3.0 playtest released, awesome changes !
However, there are a few issues OwO .

  1. In the playtest’s main menu interface, the character’s standing pose has changed, but this pose causes some clipping issues. Please refer to the areas marked with red and green circles—most characters experience clipping in these two spots.

  2. Could there be an option to switch the character’s standing pose in the main menu interface, to support multiple poses/animations? The previous pose included a cool idle animation (where the character turns around and glances meaningfully and cautiously over their shoulder).

  3. Regarding the menu layout in the main menu interface, the left side feels slightly crowded while the right side looks a bit empty. Maybe, like in previous versions, some menu options could be moved to the right to achieve better left-right symmetry~

Old v1.216 stand pose, cool idle animation:

1.3.0 playtest stand pose & Ui:

maybe need some balance like:

The 1.3.0 new Ui is already very cool, but shall we make it more cooler ! :laughing:

4 Likes

Just give us cool idle animation pose, no need for this new pose…

1 Like

Apparently there is a plan for this

from here

2 Likes