I don’t recall having seen any build with 100% conversion (Elemental to Pierce) in the compendium. Is there any good build with this simple SET UP ?
What abilities/masteries would be cool to try ?
My first try was a Valdun Tactician: GRIMTOOL. It’s quite good but lacks kiting abilities to my taste. Fragmenting round shotgun is preeetty good though.
People don’t usually pick these rings for conversion anyway. The issue with two of those is that you don’t get the proc twice, as it is a curse that works the same way as two Curses of Frailty on one target.
So basically, you can end up with 60 - 90% elemental to pierce (by only one ring and that belt). It could work on an pierce infiltrator or something similar, since inquisitor is an elemental mastery. You could use it for other masteries that have fire, cold or lightning damage, but inquisitor would work the best (imo).
It’s an infiltrator (of course) that uses converted word of pain to spawn seekers which is funny if not 170 capable (I have no clue I don’t play crucible it bores me to tears). Also uses dagallon guns because why not have piercing shots on a pierce build. You could probably do this better with ABB + LA and those hagarrad guns, they don’t pierce but base cold damage works I guess.
The main problem of this build is that you have to find random pieces of gear for it, there is no dual wield ranged pierce support at all beyond that belt. The rings are nearly worthless for it if they didn’t have the conversion (clearly made for melee) and the fact that it uses a partial epic (again melee) set should tell you everything you need to know. There is no end game pierce based relic either for this, ignaffars combustion is used because frankly there’s nothing better…
There are other elemental skills to convert but besides the ones I use here they mostly carry large amounts of dot that can’t be converted or large parts of physical which we can’t do anything with either.
It’s undoubtedly fun but it’s so poorly supported. If only there was a dual wield ranged set that supported pierce damage, but there isn’t. The best I could figure out was to use runebinders, but those runes have large amounts of burn/frostburn/physical and the weapon is mediocre.
While pierce runes look interesting, I can’t escape the idea that it’s so much easier to just convert to physical and have my gear slots back. Might just be me though.
Just don’t go melee or you’ll very quickly realise that you should have gone with a belgothian set build or even good old demapteran slicers. Converting a few procs and such is not worth sacrificing two rings and a belt, I can tell you from experience. Melee pierce is supported decently, what this combination of items does and that nothing else can do is make full pierce ranged builds.
Still isn’t nearly as good as cold or even aether runes. Problem imo is % pierce sucks and I didn’t have a secondary skill to provide supplementary damage. Also not enough artifact handling points. Still does the job fine though. 40% phys res is soo good for tankiness.
Small rebuild of the infiltrator I posted on page 1 of this thread, this one uses different pistols and ABB + LA which is a bit more conventional. Still has my silly devotion setup, there is undoubtedly a much better one that solves the many weaknesses this crudely and quickly slapped together attempt has.
So yeah it has wildly insufficient hitpoints, resists are semi awful, it probably needs godly double rare crafted boots and devotion setup that gives 5k hitpoints. But I’m not a crucible player and this works fine in the campaign.