+300% bonus vitality damage for my max-o-skeleton build seemed too good to pass up.
So with two of them that’s supposedly +600% vitality damage to Call of the Grave (putting the total at almost +750% for duration of the buff). I’ve tested this for like an hour on training dummies, and I cannot find any difference between using one sword and two. Does this particular transmog not stack? Or perhaps that +300 additional % is invisible because their base damage is too low.
In which case anyone have tips for adding BASE vitality dmg to skellies? I’m having trouble finding much.
It’s +300% Vitality for you as a caster. If it was for pets, i’de assume the ‘Bonus to all Pets’ header would be above the skill modifier. The modifier is for hybrid pet/caster Vitality builds I suppose.
Call of the Grave is a buff for you that appears alongside the other Permanent/Temporary buffs (you can see it’s icon above your health bar) that applies Bonuses to all Pets. By default the buff does nothing for you as a caster.
Exactly. It’s a pet buff. Which is why I assumed the +300% vitality damage added to Call of the Grave affected pets. Still a great weapon if you’re vitality dps melee. For pets it’s meh.
What’s interesting is for one skill point you could get +600% vitality damage on a timer if you don’t spec for pets.