I can create .tex materials and display them in 3ds Max without any problems. But when it comes to working in the Edit UVWs window I can’t seem to find anyway to load the tex material.
When I select ‘Pick Texture’ the tex material isn’t available in Scene Materials.
Is there anyway to use tex materials in Edit UVW? Or must I use a standard material (the original .tga?) and then apply the tex material to my model again when I’ve finished editing the UVWs?
Thanks for any advice.