Nice job!
Hope we can get some “fire works” to end off July.
Nice job!
Hope we can get some “fire works” to end off July.
That does it!! Goin Legendary :rolleyes:
Agreed.
TECHNOmancer
we want you, our fans, to be involved in the development of the game and to watch as things progress…, Grim Dawn is still pre-pre-pre-alpha and I might have even missed a pre.
I’d be happy to be involved.
I’ll gladly pay another $30 to be in the pre-pre-pre-alpha, even if it is missing a pre
nice screenshots as usual, i’m drooling over them, and that itch won’t stop, its only going to stop when I play this mother of a game!
but man, this is shaping to be one heck of a game!!
Keep up the most excellent work that you are doing, seriously can’t wait for the alpha, as this rate, its going to be more polished then many alphas or indeed betas, which many big houses seem to push out of the door these days, nice to see this game getting a lot of love and attention
I salute the devs and kneel before them in awe !!!
The more pics I see, the more impatient I am about this game…Which is the main idea I guess! Great work! 
The environments are looking great.
Everything is looking so throughly consistent. The scenes are impressive.
I was wondering on how the effect clouds are handled.
Are they to be obscuring,
or are they dynamic so the effect is dynamic/instananeous so you can see the objects in the cloud as it changes
or should they be more transparent?
Looking good guys.
Personally, I prefer the less ‘artsy’ font in the first menu shot, but either works in my opinion.
Keep 'em coming.