DISCLAIMER This is not a guide, this is me dicking around after a long day at work.DISCLAIMER
A lot of discussions about AAR Warlocks going on these days, but what always depressed me was that CoF doesn’t reduce aether or chaos resistance. Of course, there is a way to both shoot lasers like a real badass Warlock instead of green goo like a snotty teenager AND take full advantage of CoF resistance reduction. You just need to equip this item which is considered only useful for PB Spellbreakers.
Since Obliteration only does 1/3 of the damage done by a 26/16 AAR, we need a way to supplement this damage with more elemental nonsense. Good thing elemental procs are a dime a dozen in GD, so that seems like a pretty straight forward solution. In the end, this little bundle of awesome was born:
Video of current setup and some gameplay.
Except god-awful resistances which can probably be solved via better rares (and DA not fit for Crucible or Fabius/MQ), the stats are pretty good.
The dps on Obliteration is 40k, which is not much, but the beam is much better than AAR in terms of usability because it pierces enemies. Besides, resistance reduction is beyond anything AAR gets:
30 elemental form CoF,
15 fire/lightning from Ulzuin’s hat,
50 fire/lightning from mines
20 fire from Warpfire
30 all from Manticore and
20% elemtal from Viper via Rift strike.
Cold got shafted, but 50% of cold gets converted to fire via Warpfire. Damn nerf to WF, that was uncalled for.
Of course, mana regeneration is nowhere near enough to support the ray for more than a few seconds because the char is designed to be more of a tank than a caster. Solution? We rarely use the ray. Yea, most of the time, we rely on procs to clear everything around us, using CoF+Flashbang to debuff the enemies (and start the fireworks cascade) and spamming mines for debuffs and, of course, Meteors. Ray is there mostly for cleanup, added dps vs bosses and triggering Manticore.
A lot of tweaking is needed, but this seems much less awful than my usual what-if characters. Once I figure out how to solve resistances and get some more mana regen, I might consider building it from scratch.
Obviously, I started this thread to hear suggestions.