A suggestion to improve debuff tracker

Full disclaimer - I never used Grim internals, and have no clue how it worked there. But I was really looking forward to native debuff tracker in 1.2, and now, upon getting it, I think it needs some work.

A conjurer with more debuff skills than he needs, serving as exhibit “fuck my eyes”:

The specific debuffs I’m interested in tracking here are CoF, DS and BP - because they need to be manually cast and recast, and have duration longer than their non-existent CD.

CoF is 4th in position on the tracker, tracked after meaningless garbage like DoT effects, BP is 5th, and DS is god knows where. Honorary mention to lonely Syphon souls proc from pants, that is consistently terrible to track on necros due to everything in debuff line being red. The rest of this lovely 16 debuff collection - I have no clue what they are and what they do. Like, I know they are somewhere in the build for a reason, but I couldn’t care less in the middle of the fight, as they are always a byproduct of something else.

A suggestion then - organize debuffs into groups and display those groups in order. Unique castable debuffs like SS, CoF, DS and all the others badly need to be in the front of that list, always, no matter the casting order, to make it easier to read. “Byproduct” debuffs go into second group, showing after “primary” ones, DoTs in the dead end for those who still love to see them.

Any other readability changes to castable debuffs would also be extremely welcome.

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