Hi! Here’s a post I didn’t think I would have to make.
Couple of weeks ago I happened to mention in passing in one of the bug threads that movement skills such as Blitz could be cancelled mid execution by doing a stationary attack (shift+click). I mentioned it cause it’s not well known and, among other helpful uses, it can get you unstuck in case pathfinding throws a fit and you get stuck in place during a shadow strike, which was a problem described in that thread.
I have a sneaking suspicion that me mentioning this trick led to charge attack cancelling not being present in the current build of the game (1.0.6.1) maybe cause of a misunderstanding, or maybe for some other reason. Maybe it has nothing to do with my post at all. The point is – I want it back.
About those other helpful things:
- Safety net in case of an accidental charge into a thick crowd of mobs
- Avoid aggro by cancelling at the last possible moment (works with some more passive enemies)
- Various speedrun uses
I can’t see how things that allow for additional control over your char are bad, at least in this exact case, so please bring charge attack cancels back.
A small gallery of speedrun charges with cancel present:
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