Read the official guide. It works like in the example I’ve quoted
Your crit multiplier is not a static value. Sometimes it’s 1.1 + crit bonus sometimes it’s 1.5 + crit bonus
This crit bonus from OA is actually pretty bad on average because you very rarely reach 1.5
For example 4000 OA vs 2000 DA is 144 PTH which means (I don’t include stat crit bonus)
- 1-89 hits (62% chance)
- 90-104 critically hits for 1.1x damage (10% chance)
- 105-119 critically hits for 1.2x damage (10% chance)
- 120-129 critically hits for 1.3x damage* (7% chance)
- 130-134 critically hits for 1.4x Damage (3.5% chance)
- 135-144 critically hits for 1.5x damage (7% chance)
The average hit is trash, only about 1.10 (weighted average), mostly because probability of normal hits is so high.
That’s why you need stat crit bonus to really benefit from OA
More in Critical Hit Chance, OA and DA table, DPS increase from OA and CHD
Also I don’t think x3 are achievable in this game
@RektbyProtoss This is what I was arguing with Adios on stream once and the Crit tier stuff