Add a blacksmith to one of the expansion towns!

It’s still that i still go back to Devil’s Crossing every time i want to craft something.

Sewer town, coven, barrow, or especially the Resistance outpost should have a blacksmith. this is a war zone! surprised none of those have one.

Well Steelcap got a Blacksmith. I understand that Coven don’t (they are witches) and Barrow is kinda lackluster (probly due to the fact you can kill them)

after you complete a certain quest, the resistance outpost will get its own smithy :wink:

now we just need a brothel!:rolleyes:

Considering Creed brought the Black Legion along, it would make sense that he would also bring a blacksmith to repair their gear and forge new armaments for the remaining survivors.

It would make a lot of sense to have a blacksmith added to the outpost once you lower the drawbridge. Maybe in the next patch Crate will add someone in there.

Steelcap is damn good actually. Blacksmith, Inventor, Stash, MI vendor. They do lack spirit guide, but in all honesty how often do you need one?

There is one at the Malmouth Resistance outpost.

But there is a blacksmith at the outpost. It makes sense for the other areas not to have them, but a blacksmith does appear when the outpost is secured (or after another quest for the area).

It appears after you retrieve the supplies for them which is part of a quest that is given to you once you secure the outpost

Aha! So there is ONE blacksmith lol. that’s ok one is all i need.

didn’t realize he was quest related.

Plus you can gate to the Coven for that.

Also don’t forget Gaius Ember, the Burning Smith, an aetherial blacksmith in the northeast part of Monmouth Outskirts. You may have to fight a bit to get to him, but he’s as capable as any human blacksmith.

They finally got hub layouts right with Steelcap. Worth price of expansion right there.

Though Barrowholm’s time wasting layout is all kinds of offensive. Surprised they didn’t put the faction vendor all the way by the damn Cthonic rift portal!

There is one actually, she becomes avaible after the same quest. You have to speak with her first, though.

looking at all the towns now I feel bad for the Rover outpost:rolleyes:

There’s a spirit guide though. She’s upstairs, next to the illusionist

Steelcap it’s pretty fine.

And i love to lure a bunch of monsters to the gates and watch the mess.

They’re saving that for last expansion and the Rover Citadel and the Rover Warship.