Howdy!
I’ll just warn you guys that this is a bit of a wall, but the actual questions are at the bottom, in case you don’t feel like reading
So my brother and I are playing this game on Hardcore, and we’re currently in Act 3 on Elite (these are our first characters). He went for Conjurer (“Corrupted Totem”, Curse of Frailty, Devouring Swarm, Blood of Dreeg, Mogdrogen’s Pact, Wendigo Totem), and I went for Spellbreaker (Shadow Strike primarily).
The Conjurer is also using the Acid Spray celestial power.
We’re both new to the game, but have been using the wiki, as well as these forums, to guide us a bit.
In-between our co-op sessions I’ve been playing as Warder (also on Hardcore), using Forcewave with Tremor. The first one died to Salazar on Veteran (that guy was a nasty surprise), but my second one is alive and well in Elite Act 2!
The thing is, I instinctively assumed that I, as the melee character, would typically be the target for enemies. Unfortunately, everyone’s always chasing my brother’s Conjurer.
I’ve learned that this is probably because of his higher damage output, and possibly because of specific skills like Curse of Frailty.
So I was thinking, since I have a Warder already, I could perhaps re-skill that character to synergize a little bit better with the Conjurer.
Because the Conjurer’s already using Devouring Swarm, Curse of Frailty and Acid Spray, I figured that I’d just max Corrupted Totem and Wendigo Totem to be my damage.
It also sounds logical to skill Heart of the Wild so that the Conjurer can ditch Mogdrogen’s Pact.
Field Commands looks good as well (I like party buffs!)
After that, I guess I’d just go for Fighting Spirit and a bunch of defensive skills…?
Now, I’ve found a bunch of information on how buffs, de-buffs and DoTs do or do not stack, but the majority of information assumed a single character. So before I start re-skilling, I was hoping to get some insight and advice on what to do
I’ll just list the questions in a numbered fashion to make replying easier:
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If two characters place a Wendigo Totem, will both totems do damage, and will both totems apply healing?
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The description of Blood Pact states it’s an aura, does that mean that if two characters would place such a totem, only one of the auras will have effect, thus making the second one obsolete?
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If two characters cast Devouring Swarm, what will happen? My understanding is that both of the casts will do the DoT damage, but only one of the casts will apply the -%resistance de-buff. If this is true, it might not be worth it for both characters to use the skill…
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Is Clean Sweep (Blade Arc) reliable as a way of taunting enemies?
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How many points is War Cry worth? What can I expect from the Taunt effect?
4.1) Is Break Morale worth it for the Disruption? -
Am I correctly understanding that casting Devouring Swarm at a Reflective enemy will in fact apply both the DoT, as well as the resistance de-buff to the caster?
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Heart of the Wild looks like a no-brainer, but how many points are Mogdrogen’s Pact and Oak Skin worth? (To a non-retaliation build.)
Well, that’s it, at least for now
Any suggestions, tips or advice are more than welcome. We’re somewhat aware of the difficulty bump from Elite up to Ultimate, and we’ve seen the warnings about taking resistances seriously.
Thanks for reading!