Blight fiend is hideous. But not hideous in a good way, it is simple aesthetically displeasing in a bad way imo. I also find it kinda weak lorewise, that an enemy type used by the Aetherial Vanguard - made through the fleshworks of Malmouth - is something the player would have access to as a mastery skill.
Summoning Chthonics would also be unfitting for players as a mastery skill, but being tied to items makes it ok imo. The Blight Fiend kinda stands out in a bad way. While at it, I think ravenous earth does too. Ravenous earth would both look better, feel better, and you’d have a better idea of the radius - if it was instead a poison mist covering an area. Right now it looks like a diarèic rectum violently unleashing yesterday’s extra spicy tacos. Not to mention how silly it looks having Rav. earth on top of a bridge with nothing under it >.<
Suggestions as follows:
Replace Blight Fiend with undead or mummified Slith Venomancers. Naga/snakes look beautiful and very aesthetically pleasing in their elegance. As serpents, they perfectly fit the poison pet role. Can keep BF skill-set (or a rework). Slith are somewhat common, so it would make sense, from a lore and story perspective - for the necromancers to use undead or mummified Slith as their source of poison pet. I’d argue that even Scorpius mobs from FG would be a vast upgrade and also make more sense lorewise. It seems to me that the choice of Blight Fiend was simply made due to the access to the new BF model mobs for AoM, and were just chosen without any deep consideration(?) But I don’t know.
Change ravenous earth into a poison mist spell. It will look a lot better as a green poisonous mist laying over an area. Somewhat translucent to not obstruct other ground effects. I also think ravenous earth, sorry to be harsh, is a very boring and uncreative ability. And could do with a full rework.
Conclusion: My feedback and suggestions: From a lore and aesthetical viewpoint, Slith - or even scorpius mobs, would be a better fit as Necromancer’s poison pet. Because they are naturally part of the world, Blight Fiends are more of an abomination type monster made by aetherials in the fleshworks. Poison mist instead of ravenous earth would look better and serve the same core mechanical function as an ability.
While on the topic of pets:
Briarthorns could need a cooler and more menacing model. Size increase by 1.2.
Hellhound model looks good, but is too small. Size increase by 1.4 would be good.
Note that this is my feedback and suggestions based on my opinion. Valuing lore accuracy and aesthetics. Feel free to discuss, to agree or disagree. I’d like some thoughts on this if any of you has any strong feelings towards this either way.