I know this has been discussed over and over but I needed to say how frustrated I am walking around in the game right now feeling as a 3 leg turtle :eek:
Just came back to GD after a trip into Path of exile and another into Titan quest anniversary edition with “very fast” activated.
All I can say is that Grim Dawn movement speed is too slow, maybe even less than half similar to other games, this is annoying me for real.
This is actually the only complain I have about the game in 1.500 hours
It’s also my concern when i plan to build a solider character couple with other mastery that i wont provide total speed like demo and nightblade. Example my Witchblade after using greenboot to cap the resistances run speed only reach 113 so that sometime i want to use this guy to farm some bosses with low bleed resist but the time to reach boss location isnt worth.
Ill teach you a jedi mind trick. What is your zoom? Are you using the default zoom? It is insanely far out. Try zooming in about half way between default and min zoom. Part of the problem with the default zoom out is that the scrolling of the map is much slower. You are moving at the same speed, but it seems much slower than it is, just like objects in the distance when you are riding in a car. Zooming in a little will give you a greater sense of motion. Even the battles will feel more energetic and fast paced. It wont make you move faster but it will alleviate that sense that you are slogging through mud.
If you are already zoomed in then you are immune to this jedi mind trick, obviously.
I personally can’t stand the ridiculous speed of PoE I see at end game (haven’t got there though myself). It just looks silly to me and I like a ‘more realistic’ speed.
And much as going slow is painful, it adds to balance in choosing movement speed against other stats.
I do think base speed could be upped 10-15% though!
After so many playthroughs, being progress-slowed down due to useless, unnecessary blocks on paths makes me swear a lot. Thus either remove that blocks since WE HAVE TO WALK 20 METERS just to reach 2 meters away or increase mov speed.
Game designers are trying to force you explore… it was good choice at first but not after 100 hours!!!
In a good way I hope. I am serious. We can’t change the game speed but perspective is powerful shit. Makes a difference to me at least. Perception of speed an motion is partly in your head. Ever jumped off a cliff in a video game and experienced a sense of falling? Maybe you have to have experienced falling in order to feel it i don’t know. Try it, experiment with it, the zoom. See if it does what I am telling you.
Of course i don’t focus on the move speed either. Im usually happy to disintegrate whatever is in my way. Maybe that is the problem, some are always in a rush to get somewhere, to get some thing, and later they need another thing, but if they had just played, and enjoyed themselves on the way to the thing they wanted the might have gotten the thing they later needed. I know I for one have never had to farm a craft mat, and i have no shortage of anything.
Heck, i didn’t even notice the abundance of road blocks and the level of randomization until about 100 hours. It felt wide open to me, large swaths made up of circular ring shaped paths. I quite like the roadblocks and the paths changing from character to character. Id prefer 100% randomization of the landscape on each load, not just the path but the whole layout reordered. What are you trying to accomplish, what is the rush? Anything in the game you want you can have instantly. If you are tired of navigating a landscape you can play the crucible, no roadblocks just mobs and loot. And once you have those items you think you need on your level 85 character, what then? What happens next?
The other thing is, you’re meant to feel slow at the start, so you notice the speed increase (associated with power growth) over time. Sure it feels extra slow on subsequent playthroughs when you know where you’re going, but I suppose it’s then a good idea to keep a couple of explorer’s set pieces in your stash
Not that I don’t still think it could do with a tiny bump…
What you are saying is nonsense because there is no random maps in grim dawn just random blocks. After 100-200 hours, you happen to know every route thus it starts to get boring and tiring. What is the rush? Rush to 85 and leveling and faction rep of course. Going same or different ( no matter) blocks does not contribute anything to game play.
All blocks must be removed in higher difficulties or after some achievements or after x times etc because it means game REACHED ITS AIM
I didn’t say there were random maps, I said I would prefer them to be random. The roadblocks are random, and I have had blood grove maps for instance, that have had almost every path blocked, and others where there were very few.
What you are suggesting is nonsense. If there were no roadblocks there would be no maze. It would be extremely linear and even more repetitive, they might as well just put all the enemies in a big open room and let you just farm bosses and heroes…oh wait they did that.
Your hurry is your problem with the move speed, not the move speed. Just FYI, nothing happens after level 85. Your self imposed goal of getting to no nowhere causes you to burn through the game. You then have to backtrack to get the things you need. Farm reputation? How boring and bizzare. At the start of Elite, all of my friendly factions are about halfway through Honored, and I am equally well hated by every enemy faction. What’s there to farm? The Writ will push me to Revered in no time just by playing the game, and other characters will do it in half the time with the mandate.
What about those builds that don’t use nightblade or demo… no flash skills to teleport and no max speed buff skills… u run around with 115 mov speed at the end game… almost the same as from the start, and there are builds that have no room to buff mov speed without sacrificing a BiS :furious:
There is some Reputation Farming to do on the Infamy Side.
With Mandate all Positive Faction Reputation should be at Max either when you meet them in Ultimate or by the end of Elite.
With Writs you can get 3 out of the 5 Enemy Faction to Nemesis before end of the game. The two exceptions are Cronley Bandit and the one you didn’t pick between Kymon and Order. I personally will probably NEVER farm the Reputation to get Order/Kymon to Max.
Unless my char would be using the Faction Item I pick 2x Order than Kymon. I’m Maxing my Reputation with Order (Buying any Augment I might need and saving 6 Chtonic Seal of Binding) and then I switch to Kymon. The Reputation Gain in Ultimate with Mandate is basicly enough to push you to full with only their Quest. Killing some Undead over in Act 3-4 and SoT will complete their bar.
Cronley simply got a too small area to allow you to kill enough of them for the Nemesis rank. Still his Ring is pretty damn massive to farm and there is a lot of hero (and Dynamite) that the area is worth some end-game farming.
Point me towards some “without trying” stuff cause my Bleed Warder is painfully slow.
Anything with Demo thanks to Vindictive Flame is really fast. (got 2 Sorcerer + 1 Elementalist)
My Nightblade use SS as main Skill so it is not only fast but Flash
My Witchblade is in-your-face with Poison Damage being 360 degree and Siegebreaker so I just Blitz first thing in fight helping the speed.
But god damn my Bleed Warder is better dropping some spell at range to get the RR and wait for ennemy to get in Close Range for a couple of high damage move to clear the tough ennemy. Result no “Speed Move” to use like Blitz/SS and he is painfully slow.
My next four Charater (all started) are
2 Commando (Demolitionist so problem solved)
1 Calidor Tempest. Still unsure if I go BattleMage (in your face with Blitz and then 360 spam) or another Sorcerer (Vindictive Flame to the rescue) but he shouldn’t be too bad one way or the other
1 Conjurer (that one is gonna be slow as hell also)
Oh and I don’t even have a Druid (those are probly painfull also)
All my boots get a Mark of the Travler. Most epic boots seem to have a 5% boost, so there is 11% right there. Honestly that’s usually plenty, but if I want more Ill switch the boots. Explorers Boots with mark, 16%. The boots and the pants with a Mark, 26%. 5-6% is usually enough for me, if more at higher zoom things move across the screen too fast, lots of miss clicks. But I feel the pain too if I do not have a Mark on my boots. Ive just reserved boots for movespeed, every pair gets a mark. +6% feels like a good base move speed to me, any less is a little slow i will agree.
What you do not understand is, after so much hours mid game stuff is not fun and welcome. If you add slow to the mix, then you have a painful leveling phase. It is already linear and repetitive. Roadblocks have zero contribution to the game after doing same thing. Roadblocks does not make you fight more enemies all the time which makes it MORE non sense. Blitz and shadow strike are not helping in this situation either BECAUSE there is no enemy and NOTHING to explore and random.
That is not universal. I happen to enjoy re-exploring areas and just roaming around an blasting mobs. Particularly mid game areas, TwinFalls/Arkovian Ruins/Undercity/StepsofTorment. I often load the game with no other intent than to run those areas. The bloodsworn areas come in a close second, Depraved Sancuary and Cultist Lair, I wish there was a multilevel challenge dungeon with those themes, and I wish the Void was a more twisted play on those themes instead of Dark and Ash…maybe Bastion of Chaos will surprise me, i decided to save it for higher difficulty. I love fighting zombies, they make the prettiest colored battles, but I do find the amount of Aether Corruption mid game to be frustrating. Does a little too much damage.