All damage/total damage

Please help me understand the difference between +(-) to all damage and total damage?

As far as i understand, calcution should happen like this (2 damage sources of 10 each, and +10%td or +10% ad)

All damage: 10 x 1,1 + 10 x 1,1 =11 + 11 = 22
Total damage: (10 + 10) x 1,1 = 20 x 1,1 = 22

So are they interchangeable as the result is the same, or is my math-fu stuck in first grade?

All Damage is an increase to all damage modifiers. 50% All Damage will increase the damage modifiers of fire, cold, lighting, physical and so on by 50%.

Total Damage is something that multiplies your full damage. It’s calculated right after everything else has been calculated.

Your calculations look correct:
“all damage” - additive bonus
“total damage modified” - multipltcative bonus
but the difference between “all damage” and “total damage modified” becomes more understandable if we consider more complex examples.

base:
10 + 10% physical
10 + 20% fire
bonus:
+ 10% all or 10% total

All: 10 * (1 + 0.1 + 0.1) + 10 * (1 + 0.2 + 0.1) = 25
Total: (10 * 1.1 + 10 * 1.2) * 1.1 = 25.3

Thanks! /10char

I do not understand your math…

10 base physical damage gives 10 * (1 + 10%physical + 10%all) = 12 physical damage after bonus.
10 base fire damage gives 10 * (1 + 20%fire + 10%all) = 13 fire damage after bonus.
The final damage is then (12 + 13) * (1 + 10%total) = 27.5
Your 25 “all” damage was fine and then for some reason you did not multiply it by 1.1 to get the “total” damage.

Norzan is correct.

yes, you really did not understand: calculations show a loss of either 10% all damage or 10% total damage, not both.