Allagast masterpiece

The set is miles behind Trozan and Iskandra.

  • Allagast design looks like TSS is supposed for AoE damage while SToE helps killing solo targets. But Storm Box was nerfed multiple times and can’t carry a build that much. This + increased target area for TSS on the set makes killing solo target irritating.
  • TSS gameplay without Star Pact CDR is super clunky

The survivability is lower than TSS Warlock/Druid/Sorceress 'cause:

  • Sorc has strong save cooldowns and multiple defensive layers;
  • Warlock has nice ADCtH from Sigils and a good heal from BoD
  • Druid isn’t restricted with Mines/Sigils radius and free to hit’n run having good CC res. Magehunter needs to be in Censure radius however

We have cold/lightning TSS
We have triple elemental TSS and we can build it as the fire one as was shown by @Plasmodermic and @mad_lee
But we don’t have the aether one
So the suggestion is to give set a global lightning -> aether conversion. Global conversion is needed to convert Tether as soon as transmutor doesn’t work on it. Also it might an aura to on/off conversion if anyone wants lightning Allagast

Such move allows:

  • Be free from censure radius and go for kiting gameplay
  • Have a diversity both in terms of TSS and Magehunters

Obviously, some changes are supposed to be done:

  • Add aether damage boost as a part of Deadly Aim bonus
  • Remove increased target area for TSS
  • Add CDR for TSS
7 Likes

+1 The set transmutes the shards to lightgreen/aetherial ones anyways, might aswell give it proper support for that dmg type.

Not so much of a masterpiece, is it?

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