I’ve been searching the forums and nexus mods for an increase drop rate mod and only found 1 mod, and it’s very outdated now so it doesn’t work anymore (I never used it, just judging from what I saw in the comments)
You can have a look here to see if there are any mods for increasing drop rates, but with the addition of Monster Totems with the Forgotten Gods expansion loot rains down pretty well these days.
As for faction rep you do know that you can buy Writs which will increase rep with a faction by 50% when applied to a character? And once you hit Revered with a faction you can buy their Mandates to give to your other characters and they increase faction rep gain by 150%.
I did look through that section and unfortunately did not really find what I was looking for.
I knew about the Writs part but grinding to honored every time with a new faction to buy the Writs gets sorta tiresome after a bit haha
I’ve been constantly on and off with Grim Dawn and I just recently committed to a fresh playthrough so I just wanted to skip some of the very grindy aspects like faction rep. Still trying to keep the playthrough somewhat legit and not cheaty so figured it couldn’t hurt
The easiest would be to change the thresholds for various reputation levels here:
I can make it for you for current beta 1.1.9.2 patch (but it may get overwritten by update)
or tell you step by step how do it (it’s simple) so that you can mod it yourself when game’s updated.
I also already made a detailed instruction on the forum how to hard-mod it such things so that you don’t have to play Custom Game.
1st step is Setting up Asset Manager in the 2nd post of the Beginner modding guide:
You need to set options of Asset Manager and then unpack / extract all the files. Be careful to set directories just as in the guide - for example Additional Source and Additional Browse directories look similar yet are not the same. Let me know when you done (I’m not in a hurry).
I’m not sure, I haven’t done it yet, maybe someone else will answer you or you could search the forum.
double click the file to open it in editor change stuff around in Factions (reputation thresholds seems easy to achieve what you want) and save it with Ctrl + s (so that there are no little square near changed lines showing changes are not saved)
click Build -> Build or Press F7 (you don’t need to close gameengine.dbr window or Asset Manager)
Launch the game, make new character in Custom Game, select Your Mod, start the game, check if threshholds change by looking at Devil’s Crossing Rep
you don’t need to exit the game if you’d like to change / rebuild your mod, just need to enter the main menu, you can even rebuild while playing with character, just need to go back to main menu and back to the game to load rebuilt mod
If you finish this step I can tell you how to hardmod this thing into the main game if you don’t want to play Custom Game
So I finished this, but I don’t have a Custom Game, I’ve just been playing the Main Campaign, can you tell me how to hardmod it so I don’t have to start over?
The mod does show up when I go to custom so I think I did it correctly
If you want to just max faction reputation, you don’t need a mod. You can use GDStash, a stash mod/character editor. Using this tool, you can set a character’s faction reputation to max in about 10 seconds without messing with mods.
It might be considered more “cheaty” than modding, but it does have the functionality you’re looking for without needing to mess around with custom games
Is there anyway I can quickly check without making a new character in custom and going through that intro questline to get into Devil Crossings “headquarters” I guess?
You don’t need intro questline, DC rep is already at the start
Yeah I understood OP wants more natural / less cheaty way (not sure if correctly) + I like promote modding anyways and in general adjusting the game to one’s preferences. Because 99% threads in other categories can be fixed by that, for example endless Wind Devils thread When you can easily mod them to be permanent and have more fun with the game.
Hard mod guide OUTDATED DON’T DO IT LIKE THAT NOW
How to transfer your mod’s changes to Main Campaign
you copy GDX2.arz to your custom mod folder
(from Grim Dawn directory / gdx2 / database to Grim Dawn dir / mods / Your_mod / database)
there should be Your_mod.arz
it’s created when you Built your mod in Asset Manager
delete Your_mod.arz and rename GDX2.arz to Your_mod.arz
rebuild your Your_mod custom mod in Asset Manager
this way your mod is built into this renamed GDX2.arz
the changes are injected into renamed GDX2.arz
rename Your_mod.arz back to GDX2.arz (it should have over 30 MB) and swap with the original
/ put it where it was before if you cut it (Grim Dawn directory / gdx2 / database))
now Your_mod changes should be present in Main Campaign and Crucible after you launch the game
to restore it’s best to delete GDX2.arz and Verify Files in Steam so that it’s redownloaded
or restore from your personal back-up
It might get overwritten by update. Also it might be worth it to unpack all files in Asset Manager again after every update. Not sure it’s necessary.
everything else is pretty much covered by the others here, but for drop rate you could try Smash and Grab. The basic gear drops normal, but for Epic and Legendary the drop rate is increased quite a bit. However, exp is accelerated quite a bit, so not sure if that’s something you want