Any suggestions for my tactician chthonic farmer?

here is the grimtools https://www.grimtools.com/calc/8NKWxxxN

It only fights chthonics (other than the ones on the way to the altar of rattosh).

I only have trouble if I encounter a reflection or arcane hero, but my response to both is to use an aether cluster…for arcane it gives me time to rebuff and for a reflection it negates the reflex troubles.

I am wondering if I should use the Discord to go all elemental and put more points into my inquisitor’s 4 passive range skills across the top.

I one shot the weak enemies and the bigger ones can take 2-4 shots. Heroes might take 1 or 2 more than that. Bosses take about 10 seconds. The new chthonic nemesis can go down in about 20 seconds, unless he hits me with the arcane ability.

I don’t recall ever dying other than being caught off guard by an arcane or reflection hero.

Thanks in advance for any input.

Some suggestions:

  1. Get cadence at 26/16, fighting form 12/12.

  2. You might want to change your armor pieces. Right now, you’re torn between both physical and pierce damage, and excelling at neither. Do you see the 40% armor piercing on your weapon? It means 40% of your physical damage is being converted to pierce damage. I would either complete the valdun set to focus on pierce, or I would complete the warborn set and focus on physical damage.

  3. Cut down on your WPS. They have exceeded the 100% weighted pool which means that they will interfere with one another’s proc chance. It’s a little complicated to explain, but for the sake of explanation let’s say you have 6 WPS’s each with 20% proc chance. The chance of each WPS to proc would be: 20% / (6 * 20%) = ~17%

This means that if you are essentially lowering the frequency of your more powerful WPS from proccing.

  1. No point in going discord unless your weapon itself does elemental damage. Besides, you can’t proc BOTH cadence and WPS in the same shot. So it wouldn’t benefit you at all.

  2. You don’t have enough resist reduction for either pierce or physical damage. I also think you should get out of light of empyrion especially because damage reduction does not stack with each other (you already have war cry for damage reduction!).

TL;DR - Focus on pierce or on physical damage, and cutback on WPS.

Thanks, I’ll try to make the changes.

I was trying to diversify my damage types, in case an enemy is resistant to one kind. I guess i spread too thin. I do have unknown soldier for pierce/bleed and light of empyrion for physical.

What is WPS? I’m trying to find what it means. Every usage of it, no one writes it out.

My apologies. I really shouldn’t be using acronyms. :rolleyes:

WPS’s are essentially anything ‘…that activates off of default weapon attacks.’

So this would refer to anything like storm spread to belgothian shears.

EDIT: You can refer to this for a list of abbreviations and stuff - http://www.grimdawn.com/forums/showthread.php?t=32904

Thank you, that helps, i get lost a lot. many posts are like alphabet soup!

What you said makes sense in your post, but getting out of light of empyrion would mean my extra damage against chthonics, which is all i hunt. Maybe I should go all the way on physical damage instead of pierce, and get the warborn set, dropping unknown soldier?

Hmm…Do you really only hunt cthonics?

If so, I would suggest maxing out steel resolve (it has now flat physical damage too!) instead of light of empyrion.

I suppose you’re deadset on sticking with the silverbolt what with you wanting to hunt fiends of the void :smiley:

With that in mind, you really want to buff your pierce damage. Complete the valdun set (minus the rifle), take 2x bladetwisters + Pack of treacherous means --> You will have 100% elemental to pierce conversion.

You’ll want to drop war cry and oleron’s rage completely and get Death sentence and aura of conviction instead.

Devotions wise - drop turtle, get assassin’s dagger, and you’re more or less good to go. I personally would try and get devotions like ghoul and hydra instead, but it’s impossible to squeeze them if you keep light of empyrion.

You don’t think light of empyrion’s bonuses are good for hunting chthonics?

This character is farming the chthonic nemesis boss. I only have 20 blueprints left (16 helms, 1 weapon and 3 jewelry) and I’ll have all the >75 level blueprints in the game, including the recent ones. I’m trying to make the runs as fast as possible, but at times it’s a bit sluggish when they clog up the passage and I can’t run by them.

Despite playing on and off since shortly after the game was released, I’m always humbled by how much people on this forum know. WPS is something I never thought about, I had believed the more the merrier, but now I see the sense of what you say. I thought multiple WPS’s could be activated at the same time.

Thanks again, especially for those tips at in your last post for how to kill cthonics better. I never tried some of those devotions/skills before, so it’ll make it more interesting.

PM’d ya, my friend.

Anyhow…Yes - light of empyrion’s bonuses ARE good for hunting chthonics, but only cthonics. Like I said, feel free to keep it if that’s what you’re going for! Just squeeze in assassin’s dagger. :slight_smile:

You definitely need Assassin’s Blade (specifically the mark) No physical or pierce build should be without it.

As for ‘just get a full set’ that is kinda like telling someone asking how to climb a small hill to just climb Everest.

With that weapon you’ll be stuck forever between Pierce and Physical - not ideal (hence why this is the first time I really remember seeing that weapon) but your %dmg is high enough for both to work, especially if you are okay with hunting only chthonians for whatever reason.

As for Arcane and Reflection I imagine if you got a bit of extra life steal (perhaps a Seal of Blades to weapon, or a a Restless Remains to gloves) you wouldn’t even notice them anymore. I can’t really give you extra advice on those specifically as its been ages sense reflection worried me and Arcane heroes…I’m not sure what graphic represents them but I definitely haven’t had trouble with them…

Your devotions are really a bit of a mess. You are spreading yourself too thin going for both Forgotten Soldier and Empyrion - missing some very powerful devotions that’d help you in either Oleron or part of Obelisk/Tree of Life. Also Turtle is terrible - I literally can’t think of a worse constellation to use for advancement.

@Silben: Touche. I take GDstash for granted sometimes. What I should say is - IDEALLY, you’d want to try and complete the valdun set. :stuck_out_tongue:

I like tortoise because if my health drops too low, it’s like a parachute. It has saved my life many times, especially with reflection if I didn’t see it coming or arcane if my buffs disappear and the next hit would have killed me. I can see how the rest of it isn’t the best of choices.

I was trying to diversify with blood, pierce, physical and elemental. I guess I should focus more instead.

I’m all focused on chthonics for farming its nemesis for the remaining blueprints.

I can finish all but the 16 sets I’m missing the blue prints for the helms.

I could switch to valdun’s rifle if that would unify the damage I’m doing. I’d miss out on the chthonic buff though.

I had seal of blades, but switched to the imbued silver component, I can switch back.

If you have the helm, and the amulet - that would help a LOT.

The rifle is fine as it is. I think it really rounds out the valdun set seeing that it suffers from a complete lack of +skills.

As for tortoise, believe me when I say this - Ghoul is 1000000000x better than tortoise.

In ultimate, the proc vanishes in like 2 seconds under extreme conditions. But with ghoul, you have 6 seconds of ‘can’t touch this.’

You go from zero to hero with every single attack you do for 6 seconds! And with a shorter cooldown too!

I will try ghoul. The trouble is, I was going mainly for yellow and blue constellations and ghoul is red, plus it is point hungry, costing 5 points while only returning 3. Tortoise fit in a lot better, but maybe with the changes I can fit a red constellation in better. Tortoise uses 5 points and returns 5, which gives me 2 more points to work with in other constellations than ghoul.

I’ll digest all this info, it’s a lot to take in. I’ll work out a new setup and post when I can.

If you can get something like viper (which has fantastic nodes in itself), you can just throw 4 points into ghoul for the proc.

And go your merry way after that.

Yeah, but then it’s 4 points spent on ghoul that don’t give any points to something else :wink:

Think of it as a 4 point investment which WILL save your life. :smiley:

I think it’s the visual cue of the tortoise that I depend on to know what is going on in the battle. When I see the yellow glow, I back up and assess the situation rather than continue to attack. If ghoul had this, I’d favor it more.

It’s like when I beat the game on hardcore. Tortoise triggered two or three times. Each time I had grown complacent and that gold glow was like throwing cold water on me to realize something was wrong, such as being debuffed by an arcane hero hidden in a group. If I had ghoul instead, I’d have not been warned and probably killed with my buffs gone and have to start over again.

I think that’s the thing about the game. It sends hundreds of enemies at you that you can deal with until you get complacent, then it throws something hard and if you’re not alert, you get killed. Tortoise is like a bright light that alerts me of this trick.