been suggested meni meni times,
i don’t remember Z’s last response we cried about it, if it was mechanical reason comps didn’t do that or balancing (or both?), but there was an adamant cause atleast.
Death’s Gate’s got nerfed for a reason, Witching Hour actually got buffed, and Nofika? Nery? just posted a nice build with it recently iirc.
Not sure what other “real” pet 2handers we have/there is a discrepancy with, Winterking was always a “meme”, Mog cleaver is a set situation (which just got altered in last couple pet rounds), and the other 3 blues afaik was never a thing because inferior versions of end counter parts.
Idono if mog set changes made it “worse”/undesireable from the (phys?)changes or if it’s actually because of 1h+oh scaling impact - but i’m guessing set restriction will factor in largely now, and no modifiers (because epic) means there is a lot of catching up to do despite set. (and “epic set supposed to be inferior to legend”)
Death’s Gate’s probably not gonna need buffs after just being nerfed for being too strong?.
Unsure if witching hour is in a fine spot or deserves a bump,
so that leaves Winterking i guess as relevant for consideration? - atleast i’m not going to count in some epic crossbow, with no modifiers etc, that on the face of it obviously should struggle to compete against legends (or even MIs)
What i think might be reconsidered re twohanders is ranged twohanders, mentioned it in another thread, perhaps it’s time to look at their base dmg. Last couple of patches fundamentally changed the game, and melee got directly and indirectly buffed so they are doing “just great”. Meanwhile ranged is not so happy, and perhaps pistols/rifles/xbows having like “half” the base dmg is (a) part of that?.
Famously the rifle that went from hero to 0 after passthrough change
but is just seen “nowhere” now after game changed too - 337 (max) avg dmg
then we have the melees
^Before a flat fire dmg affix
503 (max) avg dmg, even ignoring the modifiers that boost flats further
ranged has what, Evoker and partially VoS as great pew pews, maybe Harbinger and Valduun?, some fantasy green Ugdenbog Xbow setup perhaps.
and 2h ranged doesn’t even have a speed benefit, so you slap on a rifle/xbow and instantly your dmg is just cut down. Yes yes i know “you have the safety of attacking from a distance/can attack enemies without them attacking you”, but
and it’s not like the gunner dmg feels awesome enough to make you really want to kite/lower dps for kiting (since we can’t attack while moving and have to actually full stop to shoot)
idono, maybe i’m overthinking it/the dmg disparity while being a subpar builder,
just "feels bad man" to look at a gunner GT with 20k dmg and melee GTs getting 30k dmg, kinda feels like it might then also explain the underwhelming sensation they/some have ingame.