It now takes years to put down even the smallest farm. It’s like regular laborers don’t help out or something. Never took this long at release as I remember someone with a farm in year 1 or 2, then died because they didn’t have enough firewood from building so much stuff.
Edit: Started a farm in year 12, a 5x7 smaller farm. It’s now year 19 and still have 360 labor to go. It was never this slow.
Edit 2: Found the problem. Apiaries. Farmers are the only ones that harvest from the Apiaries and just a handful of them would monopolize all the farmers time and labor. As soon as I destroyed them (no way to turn them off) the farm was rapidly completed. Nowhere does it say Farmers were the ones doing the harvesting on these, I had always assumed it was laborers. It’s fine, but it’s the knowledge we need. It gives them something to do during planting/harvest times. Just don’t recommend having too many apiaries before you create your farms and only have 2-3 farmers.
Just built a farm twice the size in 2 years, which is how fast it worked before.
I think the solution is to change the priority of how Farmers work. They obviously will plant and harvest on time, moving produce to market might take a bit of time but it’s not too bad. But they put priority on the apiaries over building/expanding the farm. That should take priority until done, or give us a way to manual toggle on/off the apiaries from production like other buildings.
Also make it clear in the apiary description that it is farmers doing the work, not random laborers.