(April Fools!) Grim Dawn V4.1.1.7 Preview

Zantan my man, i cant tell if the April Fool’s joke is on you or us?!!

Some of these changes are actually an improvement over the current version, and some of them i have been quietly advocating for years.

The biggest joke is that we will have to wait until v.4.1.1.7 before these are implemented… man are you :furious:ing serious! I mean talk about delayed satisfaction… how am i meant to hold on that long?!! :furious:

The bridge leading south out of Devil’s Crossing can now be restored, granting you access to a mysterious mirror image of the original Grim Dawn world where all enemies have grown sinister goatees.

With all the beards in this game i though i was fighting a bunch of hipsters… about time you fixed this major design oversight! With some actual goatees i can feel like i am really killing the bad guys!

Modding Tools can now support Modding Tools Mods, so you can modify the tools to modify the game however you like, offering unparalleled customization.
I see what you did their. This is just another way of saying you are finally going to release the Dev Tools and the game engine source code for us to make a better version of Grim Dawn.
Do we also get 24/7 access to Rhis to recode and upgrade the engine according to our specifications, to really push it beyond its limits, as part of the update?? If not, then this level of support is pointless…

Updated all skill fx with extra lens flares.
Well it’s about time you did something to make the skill effects more interesting! Kudos on this one bro!:cool:

Gazerman now gazes at you at all times as you play, but always just off camera.
This will really help add to the creepy ‘pizzagate’ atmosphere in the C’thonic BDSM dungeon environments. Man you guys really nailed this one!

Cadence % Weapon Damage has been increased to 10000%, but now requires 100 charges to trigger.
That seems perfectly reasonable provided there are exactly 99 monsters for me to kill between
Lower Crossing and the Warden. Being able to play all the way up to the Warden and then one shot him in a single game session is what the community has been clamouring for for years! With this new mechanic those who choose the soldier class can just play right through without having to worry about rift gate frequency! This style of gameplay will definitely appeal to no life demographic in your games’ community.

Possession now disables control of your character until it expires.
I guess it was only a matter of time before the game just automatically played your character for you… i mean look at all the proc based skills that just fire off whenever their “weight” happens to drop…
A Possession based build will definitely be my next “farm while i watch a movie and work on my next project” build.

Well i could go on… but i’m just going to say thanks Cr8 U gII R Gr8 M8!

Harry Potter invisible cloak can be found in the game now.

Black Friday will be introduced in Devil Crossing shops now, be first to buy top red items with big discounts!

Had to be done. As you were.

Lol this is hilarious :rolleyes:

Zanchit, this is a well crafted one but…why you had to write “april fools” in the title?

I was hoping SOMEONE (you know…) would jump in this thread to make obsessive questions about release date of this patch. It would have been glorious…

Because April Fools is now over.

If Hardcore mode actually had something like that, I might play it. A “Highlander” style character system would be hilarious.

Nice reading. Life is indeed a lot better with some pinch of humour. :smiley:

I want an Aircraft Carrier Captain new class who can summon Power Rangers Ninja Turtles, and a super hardcore mode where everybody has a very bad breath and you die as soon as you speak to anybody.

Haha. Now introducing the Cadence Charge Counter tool to optimize your one-shots.

New class will permit you to cure the Harvey the Drifter from Burrwithch and he join you as companion. What class to be? try to guess!

It didn’t, on April Fools…now it’s an archive.

Can’t help but feel like some of these are just a middle finger to the players, like the Chipped Claw one. Sounds to me like the crafting/component system wont be fixed: Claw demand wont go down and you’ll continue to feel bad for bothering to pick up other components.

that was the best part for me :smiley: Really funny :wink:

Lmao, even after reading the title it still took me a while before I figured it out.

It’s a shame though because I was exited when I read about the crucible 500 waves and 5 iron maidens :frowning:

Imagine the loot after 500 waves!

I want this to be real. Is this even possible?

My thoughts.

[/li]
GIEB.

Way to easy, you should consider 5 Mogdrogen instead.

I know it’s late but you put a lot of work into that. Gives s cookie

I’m so using those shades as profile pic right now.

So excited for this expansion, FFS I can’t wait…