I guess this is an extension of “is ranged characters worth it?”, but in my experience, by ultimate, you’re going to get swarmed by incredibly fast enemies, and enemies have so much health that to clear in any reasonable amount of time you’re going to need to just facetank them and spam. Is there any situation where you wouldn’t be better served just throwing on a melee weapon and using the same skills (as most of them crossover between the two).
I’m trying to diversify from my vitality caster than just spams and leeches, and ranger/bow characters are usually my second favorite in games, but in my limited testing at low levels, they seem to have lackluster trash clearing, lackluster boss dps, and limited survivability. Am I missing something?
I’m sure with completely optimized legendaries they can blow up stuff, but are they just weaker for normal play?