Asset Manager wants to delete important files whenever I build my mod

Basically what the title says. I wanted to get a bit more technical with my mod, actually update descriptions of skills, and even add some new ones, which I actually managed to do, and got them to work in-game! Yay, except now whenever I go to build my mod again after making some changes I get this…


It wants to delete some of the new (and very necessary files) from my mod for some reason? It asks this EVERY time I hit build now. I can say “no to all”, but it’s really weird and I was wondering if anyone else has had this issue.

you have no “Assets” created for these “Source-files” :smiley: you NEED to do this or the Asset Manager simply does not know they are in the mod. Databases needs Sources and Sources needs Assets, this is how i got it to my mind :smiley: There is also another, more complicated way to have “Source-files” without “Assets” added to your mod → then you need to copy the needed “Resource-files” into your mod but it HAS to match the existing structure EXACTLY → then, because you have no “Assets” for those “Resource-files”, which are obviously the packed up “Source-files” in the end, you really need to delete them EVERYTIME you build your mod and then copy them back from a save place, i do this with a second filestructure which has ALL files in it from which i have NO “Assets”. Not easy to understand and i guess my understanding is not perfect but this could help you, also for your other issue :slight_smile:
Cheers.

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Thanks! That fixed it! When I transferred my files to the new drive it did not transfer my sources or assets, which was my own bad lol. Unfortunately didn’t help with my PSEditor issue at all, but at least this problem got sorted out :slight_smile:

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Cool! All love to the community and their great OG modders :slight_smile: I bet you will figure the other issue out TOO! somehow i have the feeling that it does not have to do with GD itself, more then a windows issue, but i may be wrong :slight_smile: I hope you get it sorted out aswell, present the solution in here :slight_smile:
Cheers.

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If you right-click the edited resource ->Build, instead of the toolbar above (F7), it the selection box will not pop up.

You can also right-click the “records” in the left window. As shown in the figure:
AM_Build

Cool, good to know, thanks!