Asterkarn requiring ashes/FG content

So, you can go to Asterkarn as soon as you get to Fort Ikon in the game. This is all well and good, I figured it would be like FG and be separate.

But a quest later in requires you to find and kill Bargoll. Not a huge problem for me, since I’ve used a savior’s merit and have Ugdenbog waypoints open. But you also need to collect an item from the Tomb of the Eldritch Sun, except the flame inside doesn’t have an option to collect it, presumably because I have not actually done the quest to open the tomb up, only used a waypoint. Additionally, both quests require you to unlock those areas, even if you’ve already gotten access via the merit.

It is quite a bit frustrating that now that I have gotten I suppose 1/2 or 2/3 of the way into Asterkarn, I have to stop and go finish almost all of FG just to continue Asterkarn. This isn’t an issue on my characters who have cleared everything in the game, but this is on a new berserker.

Perhaps make the Flame obtainable just by having access to the Tomb by its waypoint? Since, aside from the quest to open the tomb, it’s normally inaccessible anyway.

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Having quests not selfcontained in the expansion is a bummer…

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