Aura Bug & Skill Modifier On Pet Auras Bug

  • Aura Bug:

% Chance for damage/CC will be calculated one time when enemy is withing range, resulting in constant triggering/not triggering of the % effect. Will only reset when enemy re-enters arua range.

I have set up Veil of Shadows to have a 50% chance to do 5 cold damage and 50% chance to petrify for 0.25s.

In the video it can be seen that for 60s some enemies never get affected by either of the effect, and the ones that do are always affected by the some one.

video

  • Skill Modifier On Pet Auras Bug

I have been trying to give -% Freeze RR on Guardians of Empyrion though a skill modifier on item, but it never applies.

Will work if the stat is applied directly to the pet skill.

Skill modifier works perfectly when applied to Veil of Shadows, but not player scalled pets (and probably regular pets).

Can be replicated by giving -% freeze duration on any existing -RR modifier for guardians, and trying to freeze a dummy with 100% freeze resistance.

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This is not a bug.

It’s not a bug, it’s how skill template works.
If you need aura that recalculate damage every tick, you need use “Skill_BuffAtackRadiusToggled” template.

And the 2nd one is intended as well?

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Did you try make modifier same way as existed ones? Skill modifier must be added into pet skill tree too.

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