Hi community!
Here’s my take on Nature’s Avenger with my first lvl 100 char. Please critique it
I originally made this build roughly as you see it during AoM, when I transferred from Diablo 3, having played and optimized pretty much every build from there. I spent 300 hours or so playing self-found and then did a bit of trading to complete a piece or two.
I dropped out for a few months due to IRL, but now I’m back and I’m having a grand time. However, the character is now no longer as strong as it was before Forgotten Gods. This char was meant to be a versatile farmer with an aggressive, in-your-face playstyle. I’m not a fan of having to play around defensive cooldowns, and so in the end my research resulted in a phys+IT+bleed dmg Warder.
Since AoM, quite a lot has changed, especially with respect to devotions, and so I’d like any suggestions or thoughts that can help me improve this char.
GRIMTOOLS BUILD CALC: https://www.grimtools.com/calc/4NOD7eo2
Blade Arc functions as a nuke, debuff and heal in one. Otherwise it’s charge or jump + blow up stuff, then right click on anything that’s left. Rinse & repeat.
I sometimes run a version that doesn’t rely on Open Hand + Closed Fist’s OA & DA buffs, as I find the pair of rings to be an annoyance in boss fights with no adds.
Also, I notice that not having high stun res and freeze reduction is causing problems as this char likes to keep hitting stuff to stay healthy. That’s probably a matter of switching devotions around and/or crafting for stun res (which I haven’t done yet), but I’d like some input on that as well.
Edit: I should add that there’s an optimal version of the amulet for more Upheaval dmg, but I just haven’t hit it yet in spite of having crafted 50+ of them.
Any and all suggestions & questions are very appreciated!