I like to play this game at the pace of a turtle. Perhaps whenever I make my first beginner build post, I will likely design it with this slower pace in mind, to appeal to players such as yourself who are like me and move slow and steady through the game.
I feel the reason this is not done often in most guides is due to the fact that the average player will likely only have questions about the things you mentioned on their first or second playthrough. A game like this has nearly unlimited replay value since build depth is so vast, that the majority of focus gets diverted to the player questions and guidance regarding the build specific factors you see in most guides, because the time it invests most players to discover and learn about the content in the guides far outweighs the time it will take you to learn how to breeze through normal. If you look at it from a perspective through this lens of relativity, it can help make sense out of why many build guides (including beginner guides) skim over a lot of things in the beginning.
I know for me personally I have played through the MC probably at least 100 times so things that seem obvious to me arent going to seem that way to a newer player, and it may be easy for me to overlook explaining certain things as a result. Im going to make a point to focus a lot of attention on these things whenever I get around to posting a beginner build because I felt the same way you did when I first joined the forums and it took me asking lots and lots of questions and reading lots and lots of beginner guides to figure things out. I should also say not all guides are assembled with the same level of detail. Some of the best ones ive ever read, when I was feeling similar to how you feel, were these (examples);
@Nery’s Vitality Caster Conjurer
@Ulvar1’s Uroboruuk (work in progress).
Also welcome to the family!