Bladetwister Signet

(https://www.grimtools.com/db/items/7923)
Personally I think this ring needs some minor changes to make it…what it should actually be. A gametwister :wink:

  1. It should have base Pierceing dmg like Belgo Sigil or at least base Phys dmg.

  2. The %Pierce bonus dmg it gives should also scale 74-111% like Phys and Trauma (why is pierce always lower ? on a lot of diff types of items also)

  3. Attack speed should scale 3-7%, not just 3-5% (to low, maybe scale even 5-9%)

  4. Pierce res should scale 20-30% not 30-46% (is, not seems, it actually is too much)

  5. The +Blindside bonus should be change to almost any other Soldier skill…but one that is used…anyone uses blindside ?

  6. Duration of granted skill should be 6s and recharge time 5s or even also 6s.

  7. -%Phys and -%Pierce res on enemies should be 15% (maybe it could scale 10-15%)

  8. Required player level should be 94 and spirit 387. (it already kinda deserves this req from it’s granted skill)

Or maybe just make a myth form of it…with the changes posted here.

Duration of granted skill should be 6s and recharge time 5s or even also 6s.

Don’t know why this matters, you have already have a 2 second gap from when it comes off it’s cooldown and the duration running out to trigger it again.

-%Phys and -%Pierce res on enemies should be 15% (maybe it could scale 10-15%)

-10% is enough. It puts it in line with other similar resist-debuffing items like M. Ring of the Black Matriarch, Voidheart,M. Ulzuin’s Headguard and some others.

what it should actually be. A gametwister

Personally, the Elemental to Pierce conversion is what makes it a “gamechanger” and along with the proc and skill bonuses sets it apart nicely from Belgothian’s Sigil.

It doesn’t need inflated stats to do that, it is fine as it is now.

Pierce res should scale 20-30% not 30-46% (is, not seems, it actually is too much)

Agreed. The Pierce resistance needs toning down and something else needs to be added in as it’s likely that 2 of these are going to be used together for the conversion which just leads to an excess amount of Pierce resistance.

Yes the 2 second gap makes it almost continuously, but with 6s dur and 6s recharge, ti wont be always…still…maybe even 7s recharge would be better…

True the elemental to pierce is very good. Nothing to change there or bad to say about it.

True about 10% enough, but if it were 94lvl req, it would be nice to scale 10-15% for the -%pierce res on enemies.

Maybe tone down pierce res and add chaos res, or elem res, or aether res, or %OA, or %armor, or% health, or more health over the existing one, maybe double it.

3/ BM can reach 200 as easy even without this ring
5/ Agree as most BM builds use Belgothian set now.
Btw I think they should increase the % conversation. so there would be more pierce builds.