Bloody Pox Damage Priority

Hey everyone
I’m a big fan of the way bloody pox plays, even as a primary damage dealing skill, but I’m a little torn on which damage type to focus on, bleed or vitality.

On the bleed side, there seems to be a lot of modifiers to increase the % damage of bleed, and constellations like the huntress with her rend ability that does good bleed rr.

Alternatively, vitality has a higher base damage on the skill at lvl 12 (100 vs bleeds 60) so the % modifiers would have a higher effect, and there seems to be a lot of constellations that work for vitality well.

Which damage do you guys focus on and why?

I would say vit is going to be easier… dark ones set it going to be what you want to shoot for. something like this? its a caster/kiter uses pox/ravenous earth/sigil… lots of healing, good absorb, and -rr
https://www.grimtools.com/calc/m23PYDEV

I actually want to try that build out now lol. Looks like it could be pretty strong

or run with a blood orb to convert the psn damage per second from other skills to vit decay https://www.grimtools.com/calc/qNYD6E4Z

Yeah, I also like that concept. My own one is a bit different https://www.grimtools.com/calc/0V0PE6yV

I’d also agree in saying Vitality is going to be stronger than Bleeding for Pox. There are plenty of options for Vitality skills to pair it with for your Boss killer as well like Ravenous Earth, Doom Bolt, Acid Purge etc.

You can either go vitality with Blood Orb https://www.grimtools.com/db/search?query=blood%20orb&in_description=1&exact_match=0
(converting Bleack Death’s poison damage to vit. decay),
or go acid/poison with M. Wretched Tome https://www.grimtools.com/db/search?query=cal%20wretched%20tome&in_description=1&exact_match=0
(converting vitality to acid from the base skill and Wasting)

Dark One’s set is good with both.