Yes. But this is ripped out of context. My comments were related to the other thread, where the OP was complaining about poor drop rates of rare items. Which is why I suggested to focus on blueprints as the fastest way to complete those sets. Which further brought us to the question of probability to farm blueprints in MC vs SR or Crucible. Where Zantai stated the obvious that IF a blueprint drops in MC, it has the same reroll mechanics as in SR or Crucible. Which is only part of the whole issue. In the end, the OP was looking to farm rare items more efficiently. So, if you look at overall chances to get a new blueprint in MC vs SR or Crucible, the difference is apparent. In MC you have to target specific areas like rogue dungeons and find a very efficient way to run them fast , to have a somewhat decent chance to get a new blueprint. In SR or Crucible you just finish your run and get a bunch of them in 5-10 min. I did a few hundreds of rogue dungeon runs vs SR and even recorded the stats. I was getting 5 to 10 times more blueprints in SR per hour. Now, the level of SR and Crucible plays a big role too. Hence the range.
Thatās about it. Nothing to complain or argue about. Zantai clarified the fact that the game tries to roll a new blueprint same number of times in every mode.
Or maybe Iām making no argument at all because there isnāt any. You guys are trying to argue about something taken out of context. And refusing to look one level above the āif a blueprint dropsā statement. Label me whatever you want and jump on any of my posts as an ultimate standalone statement, without following the entire conversation, and thatās what you get, wasted virtual space and time.
Anyhow. Iāve already provided my constructive suggestion to the OP in the other thread. Got nothing more to say to you in this thread.
In SR/Crucible you just kill shit that is thrown at you until you are awarded with loot. Didnāt get what you want? Repeat.
Campaign, you do your little run; you can do targeted farming for MI (which you will never find in a chest), you can hunt nemesis (or be hunted, to be thematic), etc. You finished your run and didnāt get what you want? Gotta restart the session and try again.
The loot tables are the (mostly) same, how you get the loot is different. Just because itās the same doesnāt make one or the other obsolete. At least with SR/Crucible, you have the ability to just retry ad infinitum without restarting the session.
@Asylum101: I wasnāt trying to insinuate that one farming MO is better/worse than the other. It was a rhetorical question. Iām in complete agreement with you here.