[BUG]Armor & Physical Damage, Armor & Retaliation

The physical damage base of one handed weapon is not high. Two handed weapons will perform better.

Physical resistance is prior to armor calculation.
Therefore, the size of Physical Damage in a single attack is very important. If the physical damage from various debris sources cannot be unified and then calculated at one time, the loss will be very serious.

Single handed weapons or DW can be supported by converting damage, but at least the basic damage of the weapon itself has been divided once.