Bug with field maintenance and arborist yield

While playing my last game. I just noticed a couple of bugs:

  1. Sometimes (don’t know how and when it happens) field maintenance is just useless because after completion (I saw farmers working on the field) it does not decrease weed and rock levels. The work and time are just wasted;

  2. Still, arborist yields are completely off the board for me…it has been already reported some time ago. Example: in one of my orchard I have 49 peaches trees and each tree yielded between 18-22 fruits in the last year (I see that clicking on each single tree). However on arborist building I see a yield of 350 fruits in the last year…something is clearly off beacuse 18x49=882 (at least) and not 350. My arborist has full 2 workers gathering fruits. Maybe 2 workers are not enough to gather all 882 fruits and arborist should allow more workers…

For field maintenance, the result is shown in the end, and some plants decrease fertility…
For arborists: villagers help themselves, grabing fruits on the trees… :yum:

Field maintenance was just finished when I observed the result. Before was weed level 40%, rock 9% then I started field maintenance and when it ended (green check icon on field maintenance) the field was still 40% weed and 9% rock. Something is bugged…

Regarding arborist I still think it’s not correct to show 350 fruits as yearly yield even if the rest are gathered directly by villagers (I doubt that 60% of the fruits are gathered by villagers and just 40% by the orchard workers…). Anyway, the fruits possibly taken by villagers should count in the total arborist yield otherwise output graphs of fruit are useless and I cannot make statistics to balance my yearly production.

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