Build resources file

Hello, I have a few questions in this topic, so can anyone help me? I thank you very much :wink: .
I’m researching and combining mods that I like together. There is a folder I can’t find where I build in Asset Manager.

Those are the .arc files I extracted with Archivetool.

OK. The question is how can I include it in my mod (written for my own use) and build it ?

You don’t need to do any operations on .arc anymore, just put x-mod.arc directly in the resource directory of your own Mod.

If you insist on packaging it yourself, put it in your own Mod in the path format in the picture. Then start AM.

Select your own Mod in the red circle.
image

In addition, it should be pointed out that the key to combining x-mod and making it effective is to integrate the .dbr in the database, not just the .arc in the resource.
image
Incorporate this content into your mod.

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ok thank you I seem to have edited it. The only difference in method is that we do not need to “extract” the .arc file. ,we just need to move it to the mod folder to complete.