Hi all, I am hoping some Grim Dawn veterans can help me take my build to the next level! Here it is so far: https://www.grimtools.com/calc/0V0vKprN
The goal of this build is to be insanely tanky with good damage.
For defense, I settled on dual-wield mythical crimson spikes with the Dark One’s set. This gives me around 100% of life healed per second from wendigo totems, even if I am stunned or frozen. Plus I have some healing devotions like wendigo (you can’t have too much wendigo!). Then, I tried to get as high physical resist as possible since my armor is low. I have about 47% physical resist. I would like to push that higher.
For offense, I get lots of flat chaos, acid, and vitality damage from the Occultist class. All of it is converted to vitality. I get some flat vitality damage from my two wendigo totems too. Right now, I have about 76k damage per second from my main attack (savagery). Also, I use the spinning eyeballs devotion, which does chaos and acid/poison damage, all of which is converted to vitality. With 5 eyeballs spinning I estimate another 40-50k damage from that. I also have the fetid pools converted fully to damage, wendigo, and rattosh.
For resists reduction I use the Shaman bugs (60%), the Occultist curse (22%), the Revenant skeletons (24%), Rattosh (25%), and a ring (15%) for a total of 146.
OA is at about 2700 and DA is about 2500 with my buffs up.
I haven’t put the soulbound powders on my gear yet.
Any recommendations would be great – especially to make this guy more tanky. I have not yet tried Crucible or any hard content with it, but it is good for the monster totems so far, as long as I avoid being arcane debuffed. Thanks!!!